Karbon69

Brazil
120 matches tracked 86 matches in 30 days
Last updated:

How does Karbon69 play?

Rating 0.98 K/R 0.71 ADR 77.1 from 120 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37% on level 8
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 60%
Rating spread from 120 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 28% weak 0.75 to 0.89 18% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More first kills per match than the level 8 average.
AWPerEntry
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (119 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+2 pp better than 77%
Opening duels won 50%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 36%−2 pp better than 37%
Clutch 1v2 won 24%+2 pp better than 67%
Clutch kills per match 1.6−0.1 better than 47%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 39%−8 pp better than 10%
AWP share of kills 31%+21 pp better than 97%
K/D 0.97−0.03 better than 35%
Pistol kills per match 2.1
Knife kills 4 in 120 matches

Impact

Average
Damage and big rounds
Rounds with 2K 11.7%−1.4 pp better than 14%
Rounds with 3K 3.9%0.0 pp level
MVPs per match 2.3+0.1 better than 58%
4Ks and aces 26x 4K, 1 ace in 119 matches

Utility and deaths

Weakness
Nades, flashes and deaths
Utility with impact 28%−7 pp better than 10%
Utility damage per round 1.5−2.7 better than 2%
Enemies flashed per round 0.06−0.22 better than 3%
Rounds with a death 73%+1 pp better than 41%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: September 2026 with 0.72.

Patterns

From the last 120 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −9 ELO
24 matches · 46% wins
Between 18:00 and 24:00 −69 ELO, win rate 36%

Karbon69 loses the most ELO on Mirage: −9 ELO, 46% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.85 · Dust 2
  2. Most kills in a match: 33 · Ancient
  3. Longest win streak: 8 wins in a row · Inferno

Maps in detail

from the last 120 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 234
65% better than 91%
0.77 better than 73%
82.6 better than 65%
1.05 better than 65%
50% of 208 duels better than 46%
45% of 20 situations better than 71%
Mirage24
46% better than 31%
0.72 better than 45%
79.4 better than 49%
0.99 better than 40%
55% of 122 duels better than 76%
58% of 12 situations better than 92%
Ancient17
59% better than 77%
0.66 better than 17%
76.0 better than 25%
0.92 better than 18%
46% of 108 duels better than 27%
25% of 12 situations better than 18%
Inferno14
57% -
0.71 -
74.6 -
1.02-
55% of 69 duels -
25% of 12 situations -
Anubis11
36% -
0.74 -
77.6 -
0.99-
57% of 54 duels -
33% of 6 situations -
Nuke11
64% -
0.65 -
64.3 -
0.92-
42% of 53 duels -
33% of 3 situations -
Cache5
20% -
0.48 -
58.1 -
0.64-
29% of 24 duels -
0% of 2 situations -
Vertigo4
50% -
0.73 -
81.3 -
0.99-
57% of 30 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Karbon69 plays

Across 120 matches Karbon69 averages K/R 0.71, ADR 77.1 and a rating of 0.98. Biggest strength: Rounds with first kill at 12%. That is better than 77% of players on level 8. Most room to improve: Utility damage per round at 1.5. That is better than only 2% of players on level 8. On average 16.1 kills per match, 39% of them headshots. The strongest map is Dust 2 with a 65% win rate in 34 matches. In 38 of 120 matches the rating was 1.10 or higher (32%), in 48 it was below 0.90. In 119 matches with detailed stats: 26 4Ks and 1 aces. Best month by rating: September 2026 at 0.99. Karbon69 loses the most ELO on Mirage (−9 ELO, win rate 46%). Things go best on Dust 2 (+1 ELO, win rate 65%). Last 30 days: 86 matches, win rate 53%, ELO balance −32.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.