Kapraliha_34
How does Kapraliha_34 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (51 matches).
Compared with 784 players in this group, each player over up to their last 100 matches.
Opening
Weakness36% of opening duels won and so well below the average (49%).
Clutch
Average48% of 1v1s won and so well above the average (37%).
Weapons and aim
Average0.85 K/D and so clearly below the average (0.97).
Impact
WeaknessExactly 2 kills in 8.5% of rounds and so well below the average (12.8%).
Utility and deaths
Weakness2.2 utility damage per round and so well below the average (4.0).
Progress
One value per month, dashed line is the level 6 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.79. Last 3 months: 0.59 (at the start 0.78). Well below the average (0.71).
Rating, 1.00 is an average match
Best month: June 2026 with 1.08. Last 3 months: 0.81 (at the start 1.06). Well below the average (0.98).
Damage per round (ADR)
Best month: June 2026 with 84.4. Last 3 months: 68.8 (at the start 84.4). Clearly below the average (78.2).
Share of headshot kills
Best month: July 2026 with 63%. Last 3 months: 48% (at the start 59%). Clearly above the average (45%).
Matches won (win rate)
Best month: September 2026 with 61%. Last 3 months: 48% (at the start 53%). Just above the average (47%).
Best month: July 2026 with 1,712. Last 3 months: 1,260 (at the start 1,712).
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 63%.
Patterns
From the last 86 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Kapraliha_34 loses the most ELO in match 1 of the day: −48 ELO, 39% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Dust 2
- Most kills in a match: 34 · Mirage
- Highest rating in a match: 2.14 · Dust 2
Maps in detail
from the last 86 matchesCompared with players on the same level who have at least 15 matches on the map.
How Kapraliha_34 plays
Across 86 matches Kapraliha_34 averages K/R 0.65 and ADR 74.2; the rating across the 85 rated matches is 0.90. Biggest strength: Clutch 1v1 won at 48%, better than 93% of level 6 players. Most room to improve: Opening duels won at 36%, better than only 1% of level 6 players. Averages 14.0 kills per match with 52% headshots. The strongest map is Dust 2 with a 61% win rate in 36 matches. In 22 of 85 matches the rating was 1.10 or higher (26%), in 52 it was below 0.90. In 51 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: June 2026 at 1.08. Kapraliha_34 loses the most ELO in match 1 of the day (−48 ELO, win rate 39%). Got weaker: K/R −0.19, Rating −0.25, ADR −15.6, Headshots −11 pp, Win rate −5 pp, ELO −452. Last 30 days: 3 matches, win rate 33%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.