Kapraliha_34

Russia
On FACEIT since 2025 86 matches tracked
Last updated:

How does Kapraliha_34 play?

Rating 0.90 (from 85 matches) K/R 0.65 ADR 74.2 from 86 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 39%
Rating distribution from 85 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 14% good 1.10 to 1.29 7% normal 0.90 to 1.09 13% weak 0.75 to 0.89 19% very weak below 0.75 42%
Player type
Clicks heads
Higher headshot rate than the level 6 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (51 matches).

Level 6

Compared with 784 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

36% of opening duels won and so well below the average (49%).

Rounds with first kill 8%−2 pp · Ø 10% better than 24%
Opening duels won 36%−13 pp · Ø 49% better than 1%

Clutch

Average
Last one alive

48% of 1v1s won and so well above the average (37%).

Clutch 1v1 won 48%+11 pp · Ø 37% better than 93%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 80%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 14%

Weapons and aim

Average
Where do the kills come from?

0.85 K/D and so clearly below the average (0.97).

Headshot rate 52%+7 pp · Ø 45% better than 86%
AWP share of kills 2%−9 pp · Ø 11% better than 14%
K/D 0.85−0.12 · Ø 0.97 better than 9%
Pistol kills per match 2.3
Knife kills 3 in 86 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 8.5% of rounds and so well below the average (12.8%).

2K rounds 8.5%−4.3 pp · Ø 12.8% better than 1%
3K rounds 3.3%−0.5 pp · Ø 3.8% better than 31%
MVPs per match 1.7−0.4 · Ø 2.1 better than 9%
4Ks and aces 7x 4K, 1 ace in 51 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.2 utility damage per round and so well below the average (4.0).

Utility hit rate 28%−8 pp · Ø 36% better than 13%
Utility damage per round 2.2−1.8 · Ø 4.0 better than 10%
Enemies flashed per round 0.16−0.10 · Ø 0.26 better than 23%
Deaths per round 77%+4 pp · Ø 73% better than 10%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.19, Rating −0.25, ADR −15.6, Headshots −11 pp, Win rate −5 pp, ELO −452

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: June 2026 with 0.79. Last 3 months: 0.59 (at the start 0.78). Well below the average (0.71).

Patterns

From the last 86 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −48 ELO
23 matches · 39% win rate
On Dust 2 −24 ELO
36 matches · 61% win rate
Between 18:00 and 24:00 −25 ELO, win rate 30%

Kapraliha_34 loses the most ELO in match 1 of the day: −48 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Dust 2
  2. Most kills in a match: 34 · Mirage
  3. Highest rating in a match: 2.14 · Dust 2

Maps in detail

from the last 86 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 236
61% better than 87%
0.62 better than 11%
71.1 better than 14%
0.87 better than 13%
33% of 165 duels better than 1%
42% of 12 situations better than 65%
Mirage21
38% better than 13%
0.70 better than 46%
79.2 better than 55%
0.92 better than 27%
46% of 87 duels better than 34%
36% of 14 situations better than 48%
Ancient12
42% -
0.62 -
72.6 -
0.82-
38% of 72 duels -
20% of 5 situations -
Anubis8
50% -
0.75 -
81.5 -
1.10-
39% of 33 duels -
80% of 5 situations -
Nuke4
50% -
0.75 -
82.3 -
1.08-
35% of 17 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kapraliha_34 plays

Across 86 matches Kapraliha_34 averages K/R 0.65 and ADR 74.2; the rating across the 85 rated matches is 0.90. Biggest strength: Clutch 1v1 won at 48%, better than 93% of level 6 players. Most room to improve: Opening duels won at 36%, better than only 1% of level 6 players. Averages 14.0 kills per match with 52% headshots. The strongest map is Dust 2 with a 61% win rate in 36 matches. In 22 of 85 matches the rating was 1.10 or higher (26%), in 52 it was below 0.90. In 51 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: June 2026 at 1.08. Kapraliha_34 loses the most ELO in match 1 of the day (−48 ELO, win rate 39%). Got weaker: K/R −0.19, Rating −0.25, ADR −15.6, Headshots −11 pp, Win rate −5 pp, ELO −452. Last 30 days: 3 matches, win rate 33%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.