Kankowskyyy

Poland
On FACEIT since 2024 70 matches tracked
Last updated:

How does Kankowskyyy play?

Rating 1.33 K/R 0.91 ADR 97.3 from 70 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.33
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 70 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 43% good 1.10 to 1.29 16% normal 0.90 to 1.09 13% weak 0.75 to 0.89 14% very weak below 0.75 4%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

63% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 63%+12 pp · Ø 51% better than 99%

Clutch

Strength
Last one alive

2.7 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 59%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 2.7+1.0 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.49 K/D and so well above the average (1.02).

Headshot rate 36%−14 pp · Ø 50% better than 2%
AWP share of kills 17%+6 pp · Ø 11% better than 81%
K/D 1.49+0.47 · Ø 1.02 better than 99%
Pistol kills per match 3.4
Knife kills 4 in 70 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.3).

2K rounds 16.1%+2.8 pp · Ø 13.3% better than 95%
3K rounds 5.8%+1.7 pp · Ø 4.1% better than 95%
MVPs per match 3.0+0.7 · Ø 2.3 better than 96%
4Ks and aces 23x 4K, 3 aces in 70 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 61% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 43%+7 pp · Ø 36% better than 91%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 74%
Enemies flashed per round 0.49+0.20 · Ø 0.29 better than 91%
Deaths per round 61%−11 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Kankowskyyy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 70 matches, all from the last 3 months.

Kills per round (K/R)

0.87
AugSepOct

Patterns

From the last 70 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −7 ELO
24 matches · 58% win rate

Kankowskyyy loses the most ELO on Mirage: −7 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Ancient
  2. Longest win streak: 7 wins in a row · Ancient
  3. Highest rating in a match: 2.22 · Dust 2

Maps in detail

from the last 70 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
58% better than 76%
0.82 better than 84%
88.4 better than 84%
1.22 better than 93%
52% of 82 duels better than 58%
32% of 22 situations better than 32%
Dust 217
76% better than 99%
0.97 better than 99%
104.5 better than 99%
1.42 better than 99%
68% of 73 duels better than 99%
57% of 14 situations better than 92%
Ancient10
70% -
1.05 -
112.8 -
1.54-
67% of 43 duels -
50% of 8 situations -
Anubis8
63% -
0.90 -
90.1 -
1.32-
68% of 38 duels -
33% of 6 situations -
Inferno5
60% -
0.78 -
88.6 -
1.16-
62% of 21 duels -
50% of 4 situations -
Cache3
100% -
0.71 -
87.2 -
1.04-
67% of 9 duels -
0% of 2 situations -
Nuke3
33% -
1.16 -
116.8 -
1.64-
64% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kankowskyyy plays

Across 70 matches Kankowskyyy averages K/R 0.91, ADR 97.3 and a rating of 1.33. Biggest strength: Rating at 1.33, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 36%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 20.3 kills per match with 36% headshots. The strongest map is Dust 2 with a 76% win rate in 17 matches. In 48 of 70 matches the rating was 1.10 or higher (69%), in 13 it was below 0.90. In 70 matches with detailed stats: 23 4Ks and 3 aces. Kankowskyyy loses the most ELO on Mirage (−7 ELO, win rate 58%). Last 30 days: 8 matches, win rate 75%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.