KamyshX

Japan
On FACEIT since 2024 166 matches tracked 21 matches in 30 days
Last updated:

How does KamyshX play?

Rating 1.01 K/R 0.71 ADR 79.5 from 166 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 166 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 12% very weak below 0.75 29%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (152 matches).

2,500-2,749 ELO

Compared with 2,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 49%−3 pp · Ø 52% better than 27%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 27%+6 pp · Ø 21% better than 80%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.04).

Headshot rate 50%−1 pp · Ø 51% better than 44%
AWP share of kills 2%−10 pp · Ø 12% better than 11%
K/D 1.02−0.02 · Ø 1.04 better than 37%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.2%).

2K rounds 13.4%−0.2 pp · Ø 13.6% better than 42%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 21%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 29x 4K, 0 aces in 152 matches

Utility and deaths

Average
Nades, flashes and deaths

2.6 utility damage per round and so well below the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 11%
Enemies flashed per round 0.34+0.04 · Ø 0.30 better than 63%
Deaths per round 70%−1 pp · Ø 71% better than 62%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +5 pp, ELO +398
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.12, Rating −0.16, ADR −11.5, Headshots −2 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.56
JunJulAugSepOctNov

Best month: August 2026 with 0.79. Last 3 months: 0.65 (at the start 0.77). Clearly below the average (0.74).

Patterns

From the last 166 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −78 ELO
55 matches · 55% win rate
On Dust 2 −49 ELO
32 matches · 34% win rate
Between 12:00 and 18:00 −70 ELO, win rate 48%
On Mondays −46 ELO, win rate 48%

KamyshX loses the most ELO on Mirage: −78 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Dust 2
  2. Recorded match no. 100 · Dust 2
  3. Highest rating in a match: 2.37 · Dust 2
  4. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 166 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage55
55% better than 61%
0.71 better than 31%
79.3 better than 39%
1.04 right on the average
47% of 211 duels better than 24%
35% of 34 situations better than 41%
Ancient37
59% better than 68%
0.74 better than 42%
79.5 better than 33%
1.08 better than 60%
48% of 132 duels better than 27%
59% of 22 situations better than 92%
Dust 232
34% better than 4%
0.69 better than 22%
79.0 better than 34%
0.92 better than 10%
50% of 154 duels better than 39%
35% of 23 situations better than 42%
Anubis27
63% better than 80%
0.69 better than 23%
77.5 better than 28%
1.00 better than 33%
48% of 112 duels better than 26%
43% of 7 situations better than 61%
Nuke12
67% -
0.71 -
84.6 -
0.96-
57% of 44 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KamyshX plays

Across 166 matches KamyshX averages K/R 0.71, ADR 79.5 and a rating of 1.01. Most room to improve: Utility damage per round at 2.6, better than only 11% of level 10 · 2,500-2,749 ELO players. Averages 16.0 kills per match with 50% headshots. The strongest map is Nuke with a 67% win rate in 12 matches. In 61 of 166 matches the rating was 1.10 or higher (37%), in 68 it was below 0.90. In 152 matches with detailed stats: 29 4Ks and 0 aces. Best month by rating: August 2026 at 1.10. KamyshX loses the most ELO on Mirage (−78 ELO, win rate 55%). Things go best on Anubis (+44 ELO, win rate 63%). Match no. 2 of the day goes best: 59% win rate, −64 ELO. Improved over the last three months: Win rate +5 pp, ELO +398. Got weaker: K/R −0.12, Rating −0.16, ADR −11.5, Headshots −2 pp. Last 30 days: 21 matches, win rate 52%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.