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Kaker-

Paraguay
On FACEIT since 2020 396 matches tracked 85 matches in 30 days
ELO ▲ 500
3,275
30-day peak: 3,305
Rank EU ▲ 4,529 places
#3,401
Paraguay #2 in Paraguay
30 days · prev. #7,930 · best #3,283
Last updated:

How does Kaker- play?

Rating 1.09 (from 347 matches) K/R 0.78 ADR 86.6 from 396 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 347 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 18%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (327 matches).

3,000-3,499 ELO

Compared with 7,763 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 69%
Opening duels won 53%+1 pp · Ø 52% better than 54%

Clutch

Average
Last one alive

21% of 1v2s won and so just below the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 21%−1 pp · Ø 22% better than 45%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

59% headshots and so clearly above the average (54%).

Headshot rate 59%+5 pp · Ø 54% better than 83%
AWP share of kills 3%−9 pp · Ø 12% better than 19%
K/D 1.09+0.04 · Ø 1.05 better than 54%
Pistol kills per match 3.2
Knife kills 3 in 396 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.4).

2K rounds 14.0%+0.5 pp · Ø 13.5% better than 55%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 70%
MVPs per match 2.7+0.3 · Ø 2.4 better than 77%
4Ks and aces 73x 4K, 2 aces in 327 matches

Utility and deaths

Average
Nades, flashes and deaths

5.4 utility damage per round and so well above the average (3.9).

Utility hit rate 39%+5 pp · Ø 34% better than 86%
Utility damage per round 5.4+1.5 · Ø 3.9 better than 88%
Enemies flashed per round 0.38+0.07 · Ø 0.31 better than 69%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +4 pp, ELO +582
= Stayed the same
K/R at 0.77, ADR at 85.8, Headshots at 59%
▼ Got worse
Rating −0.07

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: July 2026 with 0.83. Last 3 months: 0.77 (at the start 0.80). Just above the average (0.75).

Patterns

From the last 396 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −65 ELO
88 matches · 61% win rate
In match 2 of the day −62 ELO
71 matches · 46% win rate
Between 0:00 and 6:00 −2 ELO, win rate 47%
On Wednesdays +27 ELO, win rate 44%

Kaker- loses the most ELO on Ancient: −65 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Most kills in a match: 38 · Anubis
  3. Recorded match no. 250 · Nuke
  4. Highest rating in a match: 2.27 · Ancient

Maps in detail

from the last 396 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage118
51% better than 35%
0.79 better than 66%
87.3 better than 75%
1.09 better than 60%
53% of 475 duels right on the average
33% of 52 situations better than 33%
Ancient88
61% better than 71%
0.78 better than 63%
86.7 better than 73%
1.10 better than 65%
52% of 341 duels right on the average
39% of 38 situations better than 52%
Anubis73
56% right on the average
0.76 better than 54%
85.8 better than 72%
1.05 better than 47%
54% of 319 duels better than 60%
38% of 47 situations right on the average
Cache31
48% better than 17%
0.81 better than 64%
89.4 better than 74%
1.15 better than 65%
58% of 129 duels better than 70%
27% of 11 situations better than 23%
Inferno29
45% better than 8%
0.80 right on the average
84.7 better than 46%
1.08 better than 33%
49% of 96 duels better than 16%
40% of 15 situations right on the average
Nuke29
52% better than 31%
0.74 better than 39%
84.5 better than 63%
1.02 better than 33%
52% of 137 duels better than 45%
56% of 16 situations better than 85%
Dust 215
47% better than 22%
0.72 better than 33%
84.6 better than 63%
1.12-
64% of 44 duels better than 94%
50% of 10 situations better than 78%
Vertigo7
71% -
0.85 -
92.8 -
1.24-
61% of 28 duels -
0% of 1 situations -
Overpass3
33% -
0.68 -
76.9 -
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Compared with players on the same level who have at least 15 matches on the map.

How Kaker- plays

Across 396 matches Kaker- averages K/R 0.78 and ADR 86.6; the rating across the 347 rated matches is 1.09. Biggest strength: Utility damage per round at 5.4, better than 88% of level 10 · 3,000-3,499 ELO players. Averages 16.8 kills per match with 59% headshots. The strongest map is Ancient with a 61% win rate in 88 matches. In 165 of 347 matches the rating was 1.10 or higher (48%), in 105 it was below 0.90. In 327 matches with detailed stats: 73 4Ks and 2 aces. Best month by rating: July 2026 at 1.17. Kaker- loses the most ELO on Ancient (−65 ELO, win rate 61%). Things go best on Anubis (+113 ELO, win rate 56%). Match no. 4 of the day goes best: 62% win rate, +48 ELO. Improved over the last three months: Win rate +4 pp, ELO +582. Got weaker: Rating −0.07. Unchanged in recent months: K/R at 0.77, ADR at 85.8, Headshots at 59%. Last 30 days: 85 matches, win rate 59%, net ELO +573.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.