Kaa_

France
227 matches tracked
Last updated:

How does Kaa_ play?

Rating 0.89 K/R 0.67 ADR 77.1 from 227 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 7%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 227 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 15% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 37%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average. Higher headshot rate than the level 8 average.
EntryHeadshots
better than most on level 8 about average weaker than most
Level 8

Compared with 1,374 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 45%−5 pp · Ø 50% better than 12%

Clutch

Average
Last one alive

0.9 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 70%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 41%
Clutch kills per match 0.9−0.8 · Ø 1.7 better than 2%

Weapons and aim

Average
Where do the kills come from?

0.85 K/D and so clearly below the average (1.01).

Headshot rate 54%+7 pp · Ø 47% better than 85%
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 0.85−0.16 · Ø 1.01 better than 5%
Pistol kills per match 2.8
Knife kills 7 in 227 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so clearly below the average (3.9%).

2K rounds 12.6%−0.6 pp · Ø 13.2% better than 32%
3K rounds 3.1%−0.8 pp · Ø 3.9% better than 15%
MVPs per match 2.1−0.1 · Ø 2.2 better than 34%
4Ks and aces 37x 4K, 4 aces in 227 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 41%+6 pp · Ø 35% better than 88%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 73%
Enemies flashed per round 0.25−0.02 · Ø 0.27 better than 49%
Deaths per round 79%+7 pp · Ø 72% better than 2%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +4 pp, Win rate +12 pp, ELO +110, First kills +1 pp
= Stayed the same
K/R at 0.66, Rating at 0.89, Clutch 1v1 at 41%
▼ Got worse
ADR −5.4

Sep to Oct 2026 compared with Aug 2026.

Kills per round (K/R)

0.84
JunJulAugSepOctNov

Best month: October 2026 with 0.84. Last 3 months: 0.66 (at the start 0.68). Clearly below the average (0.73).

Patterns

From the last 227 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −134 ELO
31 matches · 48% win rate
On Anubis −80 ELO
23 matches · 43% win rate
On Saturdays −55 ELO, win rate 40%

Kaa_ loses the most ELO on Cache: −134 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Dust 2
  2. Highest rating in a match: 1.78 · Inferno
  3. Most kills in a match: 33 · Ancient

Maps in detail

from the last 227 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 278
56% better than 70%
0.67 better than 21%
76.4 better than 32%
0.89 better than 12%
45% of 473 duels better than 21%
58% of 24 situations better than 93%
Inferno43
56% better than 64%
0.67 better than 30%
80.9 better than 62%
0.89 better than 15%
44% of 260 duels better than 18%
29% of 7 situations better than 29%
Cache31
48% -
0.65 -
75.0 -
0.88-
43% of 224 duels -
36% of 11 situations -
Anubis23
43% better than 25%
0.63 better than 6%
73.2 better than 13%
0.81 better than 2%
50% of 163 duels right on the average
36% of 11 situations better than 45%
Nuke19
58% better than 59%
0.67 better than 20%
75.7 better than 27%
0.93 better than 21%
44% of 125 duels better than 14%
38% of 8 situations better than 48%
Ancient18
22% better than 1%
0.69 better than 29%
76.8 better than 30%
0.88 better than 12%
44% of 121 duels better than 17%
25% of 4 situations better than 18%
Mirage14
71% -
0.72 -
83.1 -
0.97-
50% of 109 duels -
33% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kaa_ plays

Across 227 matches Kaa_ averages K/R 0.67, ADR 77.1 and a rating of 0.89. Biggest strength: Rounds with first kill at 14%, better than 93% of level 8 players. Most room to improve: Deaths per round at 79%, better than only 2% of level 8 players. Averages 14.7 kills per match with 54% headshots. The strongest map is Mirage with a 71% win rate in 14 matches. In 57 of 227 matches the rating was 1.10 or higher (25%), in 119 it was below 0.90. In 227 matches with detailed stats: 37 4Ks and 4 aces. Best month by rating: October 2026 at 1.14. Kaa_ loses the most ELO on Cache (−134 ELO, win rate 48%). Things go best on Dust 2 (+125 ELO, win rate 56%). Match no. 3 of the day goes best: 58% win rate, +119 ELO. Improved over the last three months: Headshots +4 pp, Win rate +12 pp, ELO +110, First kills +1 pp. Got weaker: ADR −5.4. Unchanged in recent months: K/R at 0.66, Rating at 0.89, Clutch 1v1 at 41%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.