KaTaNNaa

Germany
On FACEIT since 2023 145 matches tracked 43 matches in 30 days
ELO ▲ 166
2,038
30-day peak: 2,094
Rank EU
#229,349
Germany #6,176 in Germany
Last updated:

How does KaTaNNaa play?

Rating 1.32 K/R 0.94 ADR 100.5 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.32
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 86%
Rating distribution from 145 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 45% good 1.10 to 1.29 16% normal 0.90 to 1.09 15% weak 0.75 to 0.89 6% very weak below 0.75 8%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,167 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 49%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 72%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

1.31 K/D and so well above the average (1.03).

Headshot rate 46%−3 pp · Ø 49% better than 31%
AWP share of kills 10%−1 pp · Ø 11% better than 52%
K/D 1.31+0.28 · Ø 1.03 better than 97%
Pistol kills per match 3.6
Knife kills 6 in 145 matches

Impact

Strength
Damage and big rounds

3.6 MVPs per match and so well above the average (2.3).

2K rounds 16.2%+2.8 pp · Ø 13.4% better than 94%
3K rounds 7.4%+3.3 pp · Ø 4.1% better than 99%
MVPs per match 3.6+1.3 · Ø 2.3 better than 99%
4Ks and aces 69x 4K, 4 aces in 145 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.80 enemies flashed per round and so well above the average (0.28).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 9.6+5.4 · Ø 4.2 better than 99%
Enemies flashed per round 0.80+0.52 · Ø 0.28 better than 99%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, Rating +0.12, ADR +5.8, Win rate +13 pp, ELO +283, First kills +2 pp
= Stayed the same
Headshots at 46%, Clutch 1v1 at 38%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.84
JunJulAugSepOctNov

Best month: October 2026 with 0.98. Last 3 months: 0.96 (at the start 0.89). Well above the average (0.74).

Patterns

From the last 145 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −66 ELO
21 matches · 24% win rate
In match 1 of the day −51 ELO
34 matches · 41% win rate
Between 0:00 and 6:00 +54 ELO, win rate 42%

KaTaNNaa loses the most ELO on Inferno: −66 ELO, 24% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Anubis
  2. Most kills in a match: 46 · Mirage
  3. Highest rating in a match: 2.61 · Mirage
  4. Recorded match no. 100 · Ancient
  5. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
59% better than 77%
0.99 better than 99%
104.2 better than 99%
1.39 better than 98%
61% of 369 duels better than 93%
47% of 34 situations better than 75%
Anubis42
57% better than 67%
0.93 better than 98%
97.9 better than 98%
1.30 better than 98%
53% of 197 duels better than 58%
32% of 31 situations better than 35%
Inferno21
24% better than 2%
0.84 better than 84%
95.8 better than 94%
1.15 better than 79%
60% of 89 duels better than 82%
55% of 11 situations better than 84%
Ancient16
50% better than 44%
0.98 better than 99%
102.2 better than 99%
1.38 better than 99%
59% of 93 duels better than 89%
36% of 14 situations better than 43%
Dust 28
50% -
0.84 -
94.9 -
1.21-
43% of 37 duels -
11% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KaTaNNaa plays

Across 145 matches KaTaNNaa averages K/R 0.94, ADR 100.5 and a rating of 1.32. Biggest strength: Damage per round (ADR) at 100.5, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 21.5 kills per match with 46% headshots. The strongest map is Mirage with a 59% win rate in 58 matches. In 103 of 145 matches the rating was 1.10 or higher (71%), in 20 it was below 0.90. In 145 matches with detailed stats: 69 4Ks and 4 aces. Best month by rating: October 2026 at 1.37. KaTaNNaa loses the most ELO on Inferno (−66 ELO, win rate 24%). Things go best from match 5 of the day (+104 ELO, win rate 57%). Match no. 2 of the day goes best: 67% win rate, −77 ELO. Improved over the last three months: K/R +0.07, Rating +0.12, ADR +5.8, Win rate +13 pp, ELO +283, First kills +2 pp. Unchanged in recent months: Headshots at 46%, Clutch 1v1 at 38%. Last 30 days: 43 matches, win rate 56%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.