K_a_b_an

Russia
73 matches tracked 34 matches in 30 days
Last updated:

How does K_a_b_an play?

K/R 0.72 ADR 82.5 from 73 matches
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (70 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1.0 pp better than 63%
Opening duels won 51%+1 pp better than 54%

Clutch

Average
Last one alive
Clutch 1v1 won 45%+7 pp better than 83%
Clutch 1v2 won 18%−3 pp better than 30%
Clutch kills per match 1.2−0.5 better than 13%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 46%−1 pp better than 41%
AWP share of kills 7%−3 pp better than 41%
K/D 0.98−0.01 better than 42%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds
Rounds with 2K 12.9%−0.1 pp better than 44%
Rounds with 3K 3.6%−0.3 pp better than 36%
MVPs per match 2.4+0.2 better than 69%
4Ks and aces 12x 4K, 2 aces in 70 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 26%
Utility damage per round 4.20.0 level
Enemies flashed per round 0.22−0.06 better than 36%
Rounds with a death 73%0.0 pp level

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.73
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.73.

Patterns

From the last 73 matches, each row based on 20+ matches.

Where does the ELO go?

From match 5 of the day ±0 ELO
26 matches · 35% wins

K_a_b_an loses the most ELO from match 5 of the day: ±0 ELO, 35% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Nuke
  2. Longest win streak: 3 wins in a row · Dust 2

Maps in detail

from the last 73 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 221
48% better than 42%
0.72 better than 47%
81.2 better than 58%
-
49% of 98 duels better than 41%
54% of 13 situations better than 87%
Mirage18
33% better than 5%
0.66 better than 17%
79.6 better than 49%
-
44% of 97 duels better than 16%
60% of 5 situations better than 94%
Ancient13
15% –
0.70 –
81.3 –
-
54% of 78 duels –
25% of 4 situations –
Inferno8
63% –
0.71 –
79.8 –
-
64% of 28 duels –
0% of 4 situations –
Anubis7
71% –
0.79 –
90.8 –
-
59% of 29 duels –
0% of 3 situations –
Nuke6
50% –
0.83 –
91.9 –
-
58% of 31 duels –
100% of 2 situations –

Compared with players on the same level who have at least 15 matches on the map.

How K_a_b_an plays

Biggest strength: Clutch 1v1 won at 45%. That is better than 83% of players on level 8. On average 15.9 kills per match, 46% of them headshots. The strongest map is Dust 2 with a 48% win rate in 21 matches. In 70 matches with detailed stats: 12 4Ks and 2 aces. K_a_b_an loses the most ELO from match 5 of the day (±0 ELO, win rate 35%). Things go best on Dust 2 (+59 ELO, win rate 48%). Last 30 days: 34 matches, win rate 56%, ELO balance +57.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.