K_KBLOW-----
Name history of K_KBLOW-----
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does K_KBLOW----- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (440 matches).
Compared with 2,663 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so well below the average (52%).
Clutch
Average43% of 1v1s won and so slightly above the average (40%).
Weapons and aim
Weakness0.92 K/D and so clearly below the average (1.04).
Impact
WeaknessExactly 2 kills in 11.9% of rounds and so clearly below the average (13.6%).
Utility and deaths
Average0.71 enemies flashed per round and so well above the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageOct to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.69. Last 3 months: 0.69 (at the start 0.67). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 0.97. Last 3 months: 0.95 (at the start 0.91). Clearly below the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 82.4. Last 3 months: 82.2 (at the start 78.9). Just above the average (81.1).
Share of headshot kills
Best month: August 2026 with 50%. Last 3 months: 44% (at the start 49%). Well below the average (51%).
Matches won (win rate)
Best month: November 2026 with 54%. Last 3 months unchanged at 49%. Slightly below the average (51%).
Best month: October 2026 with 2,631. Last 3 months: 2,610 (at the start 2,514).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 47%.
Patterns
From the last 121 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
K_KBLOW----- loses the most ELO on Mirage: −150 ELO, 40% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Cache
- Highest rating in a match: 2.03 · Anubis
- Most kills in a match: 36 · Anubis
Maps in detail
from the last 121 matchesCompared with players on the same level who have at least 15 matches on the map.
How K_KBLOW----- plays
Across 524 matches K_KBLOW----- averages K/R 0.68, ADR 80.8 and a rating of 0.94. Biggest strength: Utility damage per round at 7.0, better than 96% of level 10 · 2,500-2,749 ELO players. Most room to improve: K/D at 0.92, better than only 9% of level 10 · 2,500-2,749 ELO players. Averages 15.1 kills per match with 46% headshots. The strongest map is Anubis with a 56% win rate in 18 matches. In 41 of 121 matches the rating was 1.10 or higher (34%), in 61 it was below 0.90. In 440 matches with detailed stats: 68 4Ks and 6 aces. Best month by rating: November 2026 at 0.97. K_KBLOW----- loses the most ELO on Mirage (−150 ELO, win rate 40%). Things go best on Ancient (+25 ELO, win rate 44%). Improved over the last three months: ELO +96. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.69, Rating at 0.95, ADR at 82.2, Win rate at 49%. Last 30 days: 239 matches, win rate 50%, net ELO +127.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.