KPyTblW

Finland
On FACEIT since 2020 170 matches tracked 67 matches in 30 days
ELO ▲ 52
2,350
30-day peak: 2,350
Rank EU
#89,782
Finland #2,375 in Finland
Last updated:

How does KPyTblW play?

Rating 1.07 K/R 0.80 ADR 89.3 from 170 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 170 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (138 matches).

2,250-2,499 ELO

Compared with 2,411 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 13%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 39%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (50%).

Headshot rate 53%+3 pp · Ø 50% better than 67%
AWP share of kills 22%+10 pp · Ø 12% better than 88%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 3.2
Knife kills 7 in 170 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (4.1%).

2K rounds 14.6%+1.1 pp · Ø 13.5% better than 74%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 83%
MVPs per match 2.5+0.2 · Ø 2.3 better than 66%
4Ks and aces 32x 4K, 5 aces in 138 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 65%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 78%+6 pp · Ø 72% better than 2%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.13, Rating +0.19, ADR +8.8, Win rate +5 pp
= Stayed the same
ELO at 2,350
▼ Got worse
Headshots −11 pp

Oct to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.97
JunJulAugSepOctNov

Best month: November 2026 with 0.97. Last 3 months: 0.88 (at the start 0.75). Well above the average (0.74).

Patterns

From the last 170 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −19 ELO
33 matches · 45% win rate
Between 12:00 and 18:00 +1 ELO, win rate 45%
On Saturdays −24 ELO, win rate 41%

KPyTblW loses the most ELO in match 3 of the day: −19 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 58 · Mirage
  2. Recorded match no. 100 · Dust 2
  3. Highest rating in a match: 2.42 · Nuke
  4. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 170 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
52% right on the average
0.80 better than 75%
87.0 better than 78%
1.07 better than 61%
54% of 311 duels better than 66%
27% of 22 situations better than 18%
Ancient35
49% better than 35%
0.79 better than 69%
90.3 better than 85%
1.03 better than 46%
54% of 215 duels better than 62%
35% of 17 situations better than 42%
Dust 226
54% better than 59%
0.84 better than 86%
94.7 better than 94%
1.14 better than 77%
52% of 151 duels right on the average
30% of 10 situations better than 28%
Anubis19
32% better than 4%
0.77 better than 62%
86.8 better than 76%
0.97 better than 24%
47% of 131 duels better than 23%
33% of 9 situations better than 39%
Nuke19
68% better than 89%
0.84 better than 80%
88.9 better than 76%
1.14 better than 71%
63% of 87 duels better than 93%
27% of 11 situations better than 19%
Inferno6
17% -
0.81 -
89.2 -
1.00-
55% of 47 duels -
100% of 1 situations -
Cache5
40% -
0.71 -
84.4 -
0.87-
46% of 26 duels -
67% of 3 situations -
Vertigo4
75% -
0.89 -
95.8 -
1.20-
50% of 22 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KPyTblW plays

Across 170 matches KPyTblW averages K/R 0.80, ADR 89.3 and a rating of 1.07. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 78%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 17.6 kills per match with 53% headshots. The strongest map is Nuke with a 68% win rate in 19 matches. In 75 of 170 matches the rating was 1.10 or higher (44%), in 61 it was below 0.90. In 138 matches with detailed stats: 32 4Ks and 5 aces. Best month by rating: November 2026 at 1.36. KPyTblW loses the most ELO in match 3 of the day (−19 ELO, win rate 45%). Things go best on Mirage (+101 ELO, win rate 52%). Match no. 4 of the day goes best: 57% win rate, −5 ELO. Improved over the last three months: K/R +0.13, Rating +0.19, ADR +8.8, Win rate +5 pp. Got weaker: Headshots −11 pp. Unchanged in recent months: ELO at 2,350. Last 30 days: 67 matches, win rate 54%, net ELO −21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.