KOLYA_NAUMOV
How does KOLYA_NAUMOV play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (48 matches).
Compared with 2,435 players in this group, each player over up to their last 100 matches.
Opening
Average59% of opening duels won and so well above the average (51%).
Clutch
Strength32% of 1v2s won and so well above the average (21%).
Weapons and aim
Strength1.24 K/D and so well above the average (1.03).
Impact
AverageExactly 2 kills in 15.7% of rounds and so well above the average (13.4%).
Utility and deaths
AverageDied in 63% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with May to Jun 2026.
Kills per round (K/R)
Best month: October 2026 with 0.85. Last 3 months: 0.80 (at the start 0.73). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.23. Last 3 months: 1.16 (at the start 1.06). Well above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 88.1. Last 3 months: 82.9 (at the start 78.6). Just above the average (80.8).
Share of headshot kills
Best month: November 2026 with 59%. Last 3 months: 57% (at the start 55%). Well above the average (50%).
Matches won (win rate)
Best month: November 2026 with 58%. Last 3 months: 50% (at the start 40%). Right on the average (50%).
Best month: October 2026 with 2,321. Last 3 months: 2,380 (at the start 2,424).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 63%.
Patterns
From the last 68 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Highest rating in a match: 2.12 · Dust 2
- Most kills in a match: 48 · Mirage
- Longest win streak: 4 wins in a row · Anubis
Maps in detail
from the last 68 matchesCompared with players on the same level who have at least 15 matches on the map.
How KOLYA_NAUMOV plays
Across 68 matches KOLYA_NAUMOV averages K/R 0.78, ADR 81.7 and a rating of 1.13. Biggest strength: Deaths per round at just 63% (lower is better), better than 99% of level 10 · 2,250-2,499 ELO players. Averages 17.9 kills per match with 56% headshots. The strongest map is Anubis with a 69% win rate in 13 matches. In 31 of 68 matches the rating was 1.10 or higher (46%), in 17 it was below 0.90. In 48 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: October 2026 at 1.23. Improved over the last three months: K/R +0.07, Rating +0.10, ADR +4.3, Headshots +2 pp, Win rate +10 pp. Unchanged in recent months: ELO at 2,380. Last 30 days: 39 matches, win rate 54%, net ELO +20.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.