KOJIEHbKA

Russia
216 matches tracked 13 matches in 30 days
ELO ▼ 48
2,999
30-day peak: 3,071
Rank EU ▼ 2,355 places
#7,796 #2,233 in RU
30 days · before #5,441 · best #5,441
Last updated:

How does KOJIEHbKA play?

Rating 1.39 (from 53 matches) K/R 0.92 ADR 96.9 from 216 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99% on level 10
1.39
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with at least a normal rating (0.90 and up). 92%
Rating spread from 53 matches
outstanding 1.80 and up 15% strong 1.30 to 1.79 43% good 1.10 to 1.29 13% normal 0.90 to 1.09 21% weak 0.75 to 0.89 4% very weak below 0.75 4%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More 1v1 and 1v2 wins than the level 10 average.
AWPerMulti-killsClutcher
better than most on level 10 midfield weaker than most

Opening

Strength
The first duels of the round
Rounds with first kill 13%+2 pp better than 83%
Opening duels won 61%+10 pp better than 98%

Clutch

Strength
Last one alive
Clutch 1v1 won 38%−1 pp better than 47%
Clutch 1v2 won 27%+6 pp better than 83%
Clutch kills per match 2.7+1.1 better than 98%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 49%−2 pp better than 40%
AWP share of kills 25%+14 pp better than 92%
K/D 1.41+0.38 better than 99%
Pistol kills per match 4.1
Knife kills 2 in 216 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 17.1%+3.8 pp better than 98%
Rounds with 3K 6.6%+2.5 pp better than 98%
MVPs per match 3.2+0.9 better than 98%
4Ks and aces 74x 4K, 10 aces in 216 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 31%
Utility damage per round 3.6−0.5 better than 37%
Enemies flashed per round 0.55+0.25 better than 95%
Rounds with a death 65%−6 pp better than 98%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.93
MayJunJulAugSepOct

Best month: September 2026 with 0.93.

Patterns

From the last 216 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Cache −116 ELO
25 matches · 48% wins
In match 1 of the day −4 ELO
20 matches · 50% wins
Between 12:00 and 18:00 −253 ELO, win rate 50%

KOJIEHbKA loses the most ELO on Cache: −116 ELO, 48% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.60 · Dust 2
  2. Most kills in a match: 44 · Dust 2
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 216 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 289
56% better than 64%
0.91 better than 96%
95.7 better than 95%
1.38 better than 99%
64% of 403 duels better than 95%
40% of 86 situations better than 56%
Mirage47
66% better than 92%
0.95 better than 99%
99.5 better than 99%
1.37-
64% of 229 duels better than 97%
31% of 42 situations better than 28%
Cache25
48% -
0.91 -
96.2 -
1.40-
60% of 95 duels -
27% of 22 situations -
Ancient16
56% better than 62%
0.98 better than 99%
101.4 better than 99%
1.80-
46% of 56 duels better than 21%
25% of 8 situations better than 21%
Anubis13
69% -
0.92 -
94.8 -
1.29-
58% of 57 duels -
60% of 15 situations -
Inferno13
38% -
0.86 -
94.8 -
1.34-
59% of 59 duels -
30% of 10 situations -
Nuke10
30% -
0.94 -
97.7 -
1.38-
56% of 64 duels -
63% of 8 situations -
Vertigo3
33% -
0.77 -
95.0 -
-
57% of 14 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KOJIEHbKA plays

Across 216 matches KOJIEHbKA averages K/R 0.92 and ADR 96.9; the rating across the 53 rated matches is 1.39. Biggest strength: Rating at 1.39. That is better than 99% of players on level 10. On average 20.1 kills per match, 49% of them headshots. The strongest map is Anubis with a 69% win rate in 13 matches. In 38 of 53 matches the rating was 1.10 or higher (72%), in 4 it was below 0.90. In 216 matches with detailed stats: 74 4Ks and 10 aces. Best month by rating: September 2026 at 1.39. KOJIEHbKA loses the most ELO on Cache (−116 ELO, win rate 48%). Things go best on Mirage (+189 ELO, win rate 66%). Last 30 days: 13 matches, win rate 77%, ELO balance +45.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.