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KINGSTIKIIII

Iceland
On FACEIT since 2018 436 matches tracked 148 matches in 30 days
ELO ▼ 225
3,216
30-day peak: 3,529
Rank EU ▼ 3,210 places
#4,214
Iceland #25 in Iceland
30 days · prev. #1,004 · best #883
Last updated:

How does KINGSTIKIIII play?

Rating 1.09 (from 387 matches) K/R 0.79 ADR 86.2 from 436 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 392 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (336 matches).

3,000-3,499 ELO

Compared with 7,763 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so right on the average (11%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 55%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 31%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 12%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (54%).

Headshot rate 61%+7 pp · Ø 54% better than 90%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.06+0.01 · Ø 1.05 better than 45%
Pistol kills per match 2.3
Knife kills 2 in 436 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.5%).

2K rounds 14.5%+1.0 pp · Ø 13.5% better than 67%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 66%
MVPs per match 2.5+0.1 · Ø 2.4 better than 59%
4Ks and aces 75x 4K, 10 aces in 336 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 32%−2 pp · Ø 34% better than 36%
Utility damage per round 3.4−0.5 · Ø 3.9 better than 35%
Enemies flashed per round 0.22−0.09 · Ø 0.31 better than 20%
Deaths per round 75%+4 pp · Ø 71% better than 6%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +3 pp
= Stayed the same
K/R at 0.78, ADR at 85.6
▼ Got worse
Rating −0.11, Headshots −2 pp, ELO −82

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOctNov

Best month: August 2026 with 0.92. Last 3 months: 0.78 (at the start 0.81). Slightly above the average (0.75).

Patterns

From the last 436 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −253 ELO
70 matches · 43% win rate
On Cache −119 ELO
28 matches · 43% win rate
Between 12:00 and 18:00 −321 ELO, win rate 45%
On Sundays −129 ELO, win rate 41%

KINGSTIKIIII loses the most ELO on Dust 2: −253 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Recorded match no. 250 · Cache
  3. Highest rating in a match: 2.82 · Mirage
  4. Most kills in a match: 44 · Ancient

Maps in detail

from the last 436 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage127
53% better than 43%
0.82 better than 77%
89.9 better than 85%
1.13 better than 72%
55% of 514 duels better than 66%
38% of 48 situations better than 47%
Ancient101
56% better than 53%
0.79 better than 67%
86.2 better than 71%
1.09 better than 62%
54% of 419 duels better than 60%
43% of 37 situations better than 63%
Dust 270
43% better than 13%
0.74 better than 42%
82.5 better than 53%
1.00 better than 26%
48% of 269 duels better than 26%
57% of 21 situations better than 90%
Anubis64
48% better than 28%
0.77 better than 58%
81.9 better than 51%
1.04 better than 44%
51% of 266 duels better than 42%
54% of 28 situations better than 84%
Cache28
43% better than 9%
0.81 better than 64%
87.4 better than 66%
1.08 better than 40%
45% of 131 duels better than 9%
31% of 16 situations better than 31%
Inferno26
54% better than 27%
0.84 better than 70%
89.4 better than 68%
1.12 better than 43%
54% of 98 duels better than 35%
11% of 9 situations better than 4%
Nuke20
45% better than 17%
0.83 better than 77%
85.3 better than 66%
1.20 better than 81%
58% of 89 duels better than 74%
20% of 10 situations better than 11%

Compared with players on the same level who have at least 15 matches on the map.

How KINGSTIKIIII plays

Across 436 matches KINGSTIKIIII averages K/R 0.79 and ADR 86.2; the rating across the 387 rated matches is 1.09. Biggest strength: Headshot rate at 61%, better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 6% of level 10 · 3,000-3,499 ELO players. Averages 17.5 kills per match with 61% headshots. The strongest map is Ancient with a 56% win rate in 101 matches. In 176 of 392 matches the rating was 1.10 or higher (45%), in 125 it was below 0.90. In 336 matches with detailed stats: 75 4Ks and 10 aces. Best month by rating: August 2026 at 1.25. KINGSTIKIIII loses the most ELO on Dust 2 (−253 ELO, win rate 43%). Things go best on Ancient (+182 ELO, win rate 56%). Improved over the last three months: Win rate +3 pp. Got weaker: Rating −0.11, Headshots −2 pp, ELO −82. Unchanged in recent months: K/R at 0.78, ADR at 85.6. Last 30 days: 148 matches, win rate 48%, net ELO −79.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.