KIE_KOTLETA
Compared with 1,064 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so clearly above the average (50%).
Clutch
Average34% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average48% headshots and so slightly above the average (46%).
Impact
AverageExactly 2 kills in 12.4% of rounds and so slightly below the average (13.2%).
Utility and deaths
Average5.7 utility damage per round and so well above the average (4.1).
Progress
One value per month, dashed line is the level 7 averageSep to Oct 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.75. Last 3 months: 0.69 (at the start 0.75). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.04. Last 3 months: 0.97 (at the start 1.04). Slightly below the average (1.00).
Damage per round (ADR)
Best month: September 2026 with 85.8. Last 3 months: 83.9 (at the start 83.4). Slightly above the average (79.5).
Share of headshot kills
Best month: October 2026 with 52%. Last 3 months: 51% (at the start 46%). Clearly above the average (46%).
Matches won (win rate)
Best month: October 2026 with 47%. Last 3 months: 45% (at the start 32%). Clearly below the average (50%).
Best month: September 2026 with 1,290. Last 3 months: 1,290 (at the start 1,147).
Rounds with first kill
Best month: October 2026 with 13%. Last 3 months: 12% (at the start 11%). Clearly above the average (10%).
1v1 clutches won
Best month: August 2026 with 39%. Last 3 months: 31% (at the start 39%). Clearly below the average (39%).
Patterns
From the last 61 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
KIE_KOTLETA loses the most ELO in match 1 of the day: +2 ELO, 19% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Mirage
- Longest win streak: 4 wins in a row · Ancient
- Highest rating in a match: 1.99 · Dust 2
Maps in detail
from the last 61 matchesCompared with players on the same level who have at least 15 matches on the map.
How KIE_KOTLETA plays
Across 61 matches KIE_KOTLETA averages K/R 0.72, ADR 83.7 and a rating of 1.00. Biggest strength: Utility damage per round at 5.7, better than 85% of level 7 players. Averages 16.5 kills per match with 48% headshots. The strongest map is Dust 2 with a 44% win rate in 18 matches. In 22 of 61 matches the rating was 1.10 or higher (36%), in 27 it was below 0.90. In 61 matches with detailed stats: 11 4Ks and 3 aces. Best month by rating: August 2026 at 1.04. KIE_KOTLETA loses the most ELO in match 1 of the day (+2 ELO, win rate 19%). Improved over the last three months: Headshots +5 pp, Win rate +13 pp, ELO +143, First kills +1 pp. Got weaker: K/R −0.06, Rating −0.07, Clutch 1v1 −8 pp. Unchanged in recent months: ADR at 83.9. Last 30 days: 16 matches, win rate 50%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.