KAREEE

Bolivia
85 matches tracked 33 matches in 30 days
Last updated:

How does KAREEE play?

Rating 0.78 K/R 0.57 ADR 70.5 from 85 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1%
0.78
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 27%
Rating distribution from 85 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 8% good 1.10 to 1.29 5% normal 0.90 to 1.09 14% weak 0.75 to 0.89 22% very weak below 0.75 51%
Player type
Goes in first and opens the round
More first kills per match than the level 5 average. Rarely on the AWP.
EntryRifler
better than most on level 5 about average weaker than most
Level 5

Compared with 938 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so clearly below the average (49%).

Rounds with first kill 12%+2 pp · Ø 10% better than 81%
Opening duels won 44%−5 pp · Ø 49% better than 13%

Clutch

Weakness
Last one alive

0.7 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 23%−15 pp · Ø 38% better than 3%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 15%
Clutch kills per match 0.7−1.0 · Ø 1.7 better than 1%

Weapons and aim

Average
Where do the kills come from?

0.74 K/D and so well below the average (0.98).

Headshot rate 43%−1 pp · Ø 44% better than 46%
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 0.74−0.24 · Ø 0.98 better than 1%
Pistol kills per match 1.4

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.3% of rounds and so well below the average (12.8%).

2K rounds 10.3%−2.5 pp · Ø 12.8% better than 5%
3K rounds 2.4%−1.4 pp · Ø 3.8% better than 6%
MVPs per match 1.7−0.5 · Ø 2.2 better than 9%
4Ks and aces 9x 4K, 0 aces in 85 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.00 enemies flashed per round and so well below the average (0.25).

Utility hit rate 27%−8 pp · Ø 35% better than 10%
Utility damage per round 1.4−2.6 · Ø 4.0 better than 3%
Enemies flashed per round 0.00−0.25 · Ø 0.25 better than 1%
Deaths per round 77%+4 pp · Ø 73% better than 13%

Progress

One value per month, dashed line is the level 5 average
Whether KAREEE is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 85 matches, all from the last 3 months.

Kills per round (K/R)

0.55
SepOctNov

Patterns

From the last 85 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −65 ELO
22 matches · 45% win rate
From match 5 of the day −30 ELO
28 matches · 43% win rate

KAREEE loses the most ELO on Ancient: −65 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Mirage
  2. Highest rating in a match: 1.59 · Mirage
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 85 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient22
45% better than 37%
0.55 better than 2%
66.6 better than 4%
0.75 better than 1%
33% of 100 duels better than 1%
25% of 12 situations better than 23%
Mirage19
74% better than 99%
0.68 better than 37%
80.6 better than 62%
0.91 better than 26%
51% of 158 duels better than 60%
50% of 4 situations better than 80%
Dust 214
57% -
0.56 -
70.8 -
0.80-
43% of 99 duels -
25% of 4 situations -
Inferno14
36% -
0.50 -
65.3 -
0.65-
38% of 60 duels -
14% of 7 situations -
Anubis9
78% -
0.58 -
73.1 -
0.81-
50% of 50 duels -
0% of 1 situations -
Nuke6
67% -
0.57 -
63.0 -
0.80-
48% of 29 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KAREEE plays

Across 85 matches KAREEE averages K/R 0.57, ADR 70.5 and a rating of 0.78. Biggest strength: Rounds with first kill at 12%, better than 81% of level 5 players. Most room to improve: Rating at 0.78, better than only 1% of level 5 players. Averages 12.5 kills per match with 43% headshots. The strongest map is Mirage with a 74% win rate in 19 matches. In 11 of 85 matches the rating was 1.10 or higher (13%), in 62 it was below 0.90. In 85 matches with detailed stats: 9 4Ks and 0 aces. KAREEE loses the most ELO on Ancient (−65 ELO, win rate 45%). Last 30 days: 33 matches, win rate 58%, net ELO +23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.