K652GtyVRH

Ukraine
On FACEIT since 2023 352 matches tracked 125 matches in 30 days
ELO ▲ 203
2,723
30-day peak: 2,745
Rank EU
#26,393
Ukraine #1,163 in Ukraine
Last updated:

How does K652GtyVRH play?

Rating 1.13 K/R 0.80 ADR 87.6 from 352 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 352 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 27% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
ClutcherEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (284 matches).

2,500-2,749 ELO

Compared with 2,663 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 90%
Opening duels won 57%+5 pp · Ø 52% better than 85%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 47%+7 pp · Ø 40% better than 87%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Strength
Where do the kills come from?

1.16 K/D and so clearly above the average (1.04).

Headshot rate 55%+4 pp · Ø 51% better than 76%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.16+0.12 · Ø 1.04 better than 79%
Pistol kills per match 3.3
Knife kills 1 in 352 matches

Impact

Average
Damage and big rounds

2.8 MVPs per match and so well above the average (2.4).

2K rounds 14.4%+0.8 pp · Ø 13.6% better than 68%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 59%
MVPs per match 2.8+0.4 · Ø 2.4 better than 85%
4Ks and aces 63x 4K, 8 aces in 284 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 39%
Enemies flashed per round 0.26−0.04 · Ø 0.30 better than 38%
Deaths per round 69%−2 pp · Ø 71% better than 73%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +206
= Stayed the same
K/R at 0.81, Rating at 1.14, ADR at 88.5, Headshots at 55%, Win rate at 53%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.92
JunJulAugSepOctNov

Best month: November 2026 with 0.92. Last 3 months: 0.81 (at the start 0.79). Clearly above the average (0.74).

Patterns

From the last 352 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −45 ELO
20 matches · 55% win rate
In match 3 of the day −18 ELO
59 matches · 46% win rate
Between 0:00 and 6:00 −49 ELO, win rate 47%
On Tuesdays −1 ELO, win rate 48%

K652GtyVRH loses the most ELO on Nuke: −45 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Longest win streak: 9 wins in a row · Dust 2
  3. Most kills in a match: 56 · Mirage
  4. Highest rating in a match: 2.68 · Mirage

Maps in detail

from the last 352 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage92
55% better than 61%
0.82 better than 80%
90.4 better than 87%
1.17 better than 84%
59% of 457 duels better than 88%
37% of 54 situations better than 47%
Dust 286
48% better than 33%
0.82 better than 78%
86.6 better than 72%
1.15 better than 76%
61% of 449 duels better than 90%
40% of 53 situations better than 57%
Ancient51
53% right on the average
0.89 better than 94%
96.5 better than 95%
1.25 better than 93%
58% of 266 duels better than 82%
38% of 32 situations right on the average
Anubis47
57% better than 63%
0.76 better than 56%
84.6 better than 64%
1.08 better than 61%
50% of 246 duels better than 37%
28% of 25 situations better than 23%
Cache23
61% -
0.74 -
82.1 -
1.04-
53% of 89 duels -
83% of 6 situations -
Inferno21
57% better than 53%
0.74 better than 34%
82.5 better than 38%
1.05 better than 34%
56% of 93 duels better than 59%
25% of 8 situations better than 16%
Nuke20
55% better than 56%
0.74 better than 43%
87.2 better than 80%
1.01 better than 35%
53% of 97 duels right on the average
27% of 11 situations better than 17%
Vertigo4
25% -
0.66 -
77.5 -
0.96-
44% of 18 duels -
100% of 2 situations -
Aim_all_pistols3
67% -
0.55 -
63.8 -
0.91-
55% of 60 duels -
55% of 60 situations -
Awp_rome3
67% -
0.56 -
56.4 -
0.92-
56% of 61 duels -
56% of 61 situations -

Compared with players on the same level who have at least 15 matches on the map.

How K652GtyVRH plays

Across 352 matches K652GtyVRH averages K/R 0.80, ADR 87.6 and a rating of 1.13. Biggest strength: Rounds with first kill at 14%, better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 31%, better than only 24% of level 10 · 2,500-2,749 ELO players. Averages 17.8 kills per match with 55% headshots. The strongest map is Cache with a 61% win rate in 23 matches. In 178 of 352 matches the rating was 1.10 or higher (51%), in 97 it was below 0.90. In 284 matches with detailed stats: 63 4Ks and 8 aces. Best month by rating: November 2026 at 1.31. K652GtyVRH loses the most ELO on Nuke (−45 ELO, win rate 55%). Things go best in match 1 of the day (+175 ELO, win rate 65%). Match no. 1 of the day goes best: 65% win rate, +175 ELO. Improved over the last three months: ELO +206. Unchanged in recent months: K/R at 0.81, Rating at 1.14, ADR at 88.5, Headshots at 55%, Win rate at 53%. Last 30 days: 125 matches, win rate 54%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.