K4N3KI_EXE
How does K4N3KI_EXE play?
Compared with 2,179 players in this group, each player over up to their last 100 matches.
Opening
StrengthFirst kill in 16% of rounds and so well above the average (10%).
Clutch
Strength49% of 1v1s won and so well above the average (39%).
Weapons and aim
Average1.33 K/D and so well above the average (1.03).
Impact
Strength3.5 MVPs per match and so well above the average (2.3).
Utility and deaths
Average32% of nades dealing damage or blinding and so clearly below the average (36%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageOct to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 1.03. Last 3 months: 0.95 (at the start 1.03). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.48. Last 3 months: 1.28 (at the start 1.48). Well above the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 109.3. Last 3 months: 99.7 (at the start 109.3). Well above the average (80.7).
Share of headshot kills
Best month: August 2026 with 58%. Last 3 months: 50% (at the start 58%). Just above the average (49%).
Matches won (win rate)
Best month: November 2026 with 63%. Last 3 months: 41% (at the start 33%). Well below the average (50%).
Best month: August 2026 with 2,103. Last 3 months: 2,110 (at the start 2,103).
Rounds with first kill
Best month: November 2026 with 18%. Last 3 months: 16% (at the start 17%). Well above the average (10%).
1v1 clutches won
Best month: October 2026 with 50%. Last 3 months: 50% (at the start 45%). Well above the average (39%).
Patterns
From the last 67 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Highest rating in a match: 2.19 · Dust 2
- Longest win streak: 5 wins in a row · Dust 2
- Most kills in a match: 54 · Anubis
Maps in detail
from the last 67 matchesCompared with players on the same level who have at least 15 matches on the map.
How K4N3KI_EXE plays
Across 67 matches K4N3KI_EXE averages K/R 0.97, ADR 102.6 and a rating of 1.34. Biggest strength: Rating at 1.34, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 22.0 kills per match with 53% headshots. The strongest map is Dust 2 with a 50% win rate in 20 matches. In 44 of 67 matches the rating was 1.10 or higher (66%), in 12 it was below 0.90. In 67 matches with detailed stats: 27 4Ks and 4 aces. Best month by rating: August 2026 at 1.48. Improved over the last three months: Win rate +8 pp, Clutch 1v1 +5 pp. Got weaker: K/R −0.08, Rating −0.20, ADR −9.6, Headshots −8 pp, First kills −1 pp. Unchanged in recent months: ELO at 2,110. Last 30 days: 37 matches, win rate 43%, net ELO −1.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.