K4M1DZORAC

Serbia
On FACEIT since 2022 185 matches tracked 164 matches in 30 days
Last updated:

How does K4M1DZORAC play?

Rating 0.99 K/R 0.72 ADR 78.9 from 185 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 185 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 10% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 22% very weak below 0.75 21%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (173 matches).

2,250-2,499 ELO

Compared with 2,435 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 29%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 28%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.03).

Headshot rate 49%−1 pp · Ø 50% better than 43%
AWP share of kills 15%+4 pp · Ø 11% better than 74%
K/D 0.98−0.05 · Ø 1.03 better than 28%
Pistol kills per match 3.3
Knife kills 6 in 185 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (4.1%).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 36%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 15%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 37x 4K, 3 aces in 173 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.37+0.08 · Ø 0.29 better than 72%
Deaths per round 74%+2 pp · Ø 72% better than 18%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether K4M1DZORAC is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 173 matches from the last 3 months and 12 before.

Kills per round (K/R)

0.75
AprMayJunJulAugSepOctNov

Best month: April 2026 with 0.91.

Patterns

From the last 185 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −108 ELO
54 matches · 50% win rate
On Dust 2 −63 ELO
39 matches · 46% win rate
Between 18:00 and 24:00 −62 ELO, win rate 42%
On Wednesdays −51 ELO, win rate 45%

K4M1DZORAC loses the most ELO on Mirage: −108 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Anubis
  2. Recorded match no. 100 · Inferno
  3. Highest rating in a match: 2.46 · Mirage
  4. Most kills in a match: 39 · Dust 2

Maps in detail

from the last 185 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
50% better than 42%
0.75 better than 54%
81.9 better than 56%
1.02 better than 45%
49% of 257 duels better than 35%
41% of 27 situations better than 58%
Dust 239
46% better than 28%
0.70 better than 29%
74.8 better than 19%
0.97 better than 25%
43% of 185 duels better than 11%
45% of 22 situations better than 69%
Ancient26
50% better than 40%
0.67 better than 17%
75.0 better than 19%
0.91 better than 14%
48% of 93 duels better than 30%
42% of 19 situations better than 61%
Inferno26
50% better than 35%
0.70 better than 26%
79.7 better than 39%
0.98 better than 23%
53% of 146 duels right on the average
35% of 17 situations better than 41%
Anubis17
47% better than 31%
0.72 better than 38%
76.6 better than 23%
1.01 better than 40%
47% of 78 duels better than 24%
29% of 7 situations better than 27%
Cache12
58% -
0.75 -
81.5 -
1.06-
50% of 56 duels -
29% of 7 situations -
Nuke9
78% -
0.77 -
87.9 -
1.04-
59% of 41 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How K4M1DZORAC plays

Across 185 matches K4M1DZORAC averages K/R 0.72, ADR 78.9 and a rating of 0.99. Most room to improve: 3K rounds at 3.3%, better than only 15% of level 10 · 2,250-2,499 ELO players. Averages 15.7 kills per match with 49% headshots. The strongest map is Cache with a 58% win rate in 12 matches. In 68 of 185 matches the rating was 1.10 or higher (37%), in 78 it was below 0.90. In 173 matches with detailed stats: 37 4Ks and 3 aces. Best month by rating: April 2026 at 1.32. K4M1DZORAC loses the most ELO on Mirage (−108 ELO, win rate 50%). Things go best on Inferno (+21 ELO, win rate 50%). Match no. 2 of the day goes best: 62% win rate, +1 ELO. Last 30 days: 164 matches, win rate 49%, net ELO −22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.