K3sik_

Lithuania
On FACEIT since 2020 184 matches tracked 53 matches in 30 days
ELO ▲ 95
2,090
30-day peak: 2,090
Rank EU
#198,636
Lithuania #1,558 in Lithuania
Last updated:

How does K3sik_ play?

Rating 1.01 K/R 0.72 ADR 78.4 from 184 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 184 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 15% normal 0.90 to 1.09 29% weak 0.75 to 0.89 19% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (154 matches).

2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 28%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so slightly below the average (49%).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 5%−6 pp · Ø 11% better than 28%
K/D 1.02−0.01 · Ø 1.03 better than 48%
Pistol kills per match 1.9
Knife kills 2 in 184 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 39%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 23%
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 23x 4K, 4 aces in 154 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 3.9−0.4 · Ø 4.3 better than 44%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 23%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, ADR at 78.4, Headshots at 47%, ELO at 2,090
▼ Got worse
Rating −0.08, Win rate −13 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOctNov

Best month: July 2026 with 0.82. Last 3 months: 0.73 (at the start 0.74). Just below the average (0.74).

Patterns

From the last 184 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −73 ELO
34 matches · 44% win rate
On Dust 2 −29 ELO
25 matches · 52% win rate
On Wednesdays +25 ELO, win rate 44%

K3sik_ loses the most ELO in match 3 of the day: −73 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Recorded match no. 100 · Ancient
  3. Most kills in a match: 30 · Dust 2
  4. Highest rating in a match: 1.83 · Cache

Maps in detail

from the last 184 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
56% better than 68%
0.71 better than 37%
77.1 better than 31%
1.01 better than 44%
55% of 184 duels better than 72%
38% of 32 situations right on the average
Anubis34
50% better than 44%
0.73 better than 45%
81.4 better than 54%
1.00 better than 38%
53% of 149 duels better than 60%
45% of 20 situations better than 69%
Ancient33
48% better than 40%
0.69 better than 24%
78.2 better than 31%
0.92 better than 14%
54% of 129 duels better than 66%
38% of 16 situations right on the average
Dust 225
52% right on the average
0.71 better than 38%
75.0 better than 22%
1.01 better than 44%
56% of 96 duels better than 76%
38% of 13 situations right on the average
Inferno14
43% -
0.73 -
74.4 -
1.03-
47% of 72 duels -
44% of 9 situations -
Nuke11
55% -
0.73 -
81.0 -
1.05-
55% of 31 duels -
60% of 10 situations -
Cache8
63% -
0.95 -
94.6 -
1.36-
60% of 30 duels -
22% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How K3sik_ plays

Across 184 matches K3sik_ averages K/R 0.72, ADR 78.4 and a rating of 1.01. Biggest strength: Utility hit rate at 42%, better than 90% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 3.4%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 47% headshots. The strongest map is Mirage with a 56% win rate in 52 matches. In 61 of 184 matches the rating was 1.10 or higher (33%), in 70 it was below 0.90. In 154 matches with detailed stats: 23 4Ks and 4 aces. Best month by rating: July 2026 at 1.18. K3sik_ loses the most ELO in match 3 of the day (−73 ELO, win rate 44%). Things go best from match 5 of the day (+76 ELO, win rate 63%). From match no. 5 of the day on, things go best: 63% win rate, +76 ELO. Got weaker: Rating −0.08, Win rate −13 pp. Unchanged in recent months: K/R at 0.73, ADR at 78.4, Headshots at 47%, ELO at 2,090. Last 30 days: 53 matches, win rate 51%, net ELO −122.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.