K3nj15

Japan
On FACEIT since 2020 211 matches tracked 19 matches in 30 days
Last updated:

How does K3nj15 play?

Rating 1.02 K/R 0.73 ADR 79.9 from 211 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 211 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 9 average.
Headshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (141 matches).

Level 9

Compared with 1,744 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 53%+2 pp · Ø 51% better than 69%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (48%).

Headshot rate 55%+7 pp · Ø 48% better than 85%
AWP share of kills 13%+2 pp · Ø 11% better than 66%
K/D 1.010.00 · Ø 1.01 right on the average
Pistol kills per match 2.6
Knife kills 1 in 211 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so clearly above the average (13.2%).

2K rounds 14.3%+1.1 pp · Ø 13.2% better than 75%
3K rounds 3.9%−0.1 pp · Ø 4.0% better than 47%
MVPs per match 2.1−0.2 · Ø 2.3 better than 28%
4Ks and aces 32x 4K, 1 ace in 141 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 44%+8 pp · Ø 36% better than 96%
Utility damage per round 3.8−0.5 · Ø 4.3 better than 41%
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 64%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, Rating at 1.03, ADR at 81.5, Headshots at 55%, Win rate at 48%
▼ Got worse
ELO −58

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.83
JunJulAugSepOctNov

Best month: October 2026 with 0.83. Last 3 months: 0.74 (at the start 0.72). Just above the average (0.73).

Patterns

From the last 211 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −56 ELO
38 matches · 47% win rate
In match 3 of the day +52 ELO
36 matches · 39% win rate
Between 0:00 and 6:00 +59 ELO, win rate 44%
On Mondays −25 ELO, win rate 25%

K3nj15 loses the most ELO on Inferno: −56 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Mirage
  2. Highest rating in a match: 2.59 · Inferno
  3. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 211 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 271
52% better than 54%
0.70 better than 34%
77.7 better than 34%
0.99 better than 41%
53% of 295 duels better than 66%
38% of 47 situations right on the average
Mirage43
51% better than 52%
0.76 better than 62%
81.5 better than 55%
1.05 better than 61%
53% of 215 duels better than 62%
40% of 25 situations better than 55%
Inferno38
47% better than 27%
0.75 right on the average
80.9 better than 46%
1.05 right on the average
53% of 148 duels right on the average
35% of 20 situations better than 41%
Ancient27
44% better than 26%
0.72 better than 43%
82.0 better than 57%
1.00 better than 47%
39% of 106 duels better than 3%
36% of 22 situations better than 45%
Anubis25
48% better than 40%
0.74 right on the average
79.4 better than 43%
1.03 better than 53%
48% of 113 duels better than 31%
62% of 13 situations better than 94%
Cache5
0% -
0.73 -
79.4 -
1.00-
65% of 26 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How K3nj15 plays

Across 211 matches K3nj15 averages K/R 0.73, ADR 79.9 and a rating of 1.02. Biggest strength: Utility hit rate at 44%, better than 96% of level 9 players. Averages 15.7 kills per match with 55% headshots. The strongest map is Dust 2 with a 52% win rate in 71 matches. In 78 of 211 matches the rating was 1.10 or higher (37%), in 78 it was below 0.90. In 141 matches with detailed stats: 32 4Ks and 1 ace. Best month by rating: October 2026 at 1.14. K3nj15 loses the most ELO on Inferno (−56 ELO, win rate 47%). Things go best on Anubis (+109 ELO, win rate 48%). Match no. 4 of the day goes best: 70% win rate, +25 ELO. Got weaker: ELO −58. Unchanged in recent months: K/R at 0.74, Rating at 1.03, ADR at 81.5, Headshots at 55%, Win rate at 48%. Last 30 days: 19 matches, win rate 63%, net ELO +56.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.