K3nj15

Japan
On FACEIT since 2020 225 matches tracked 33 matches in 30 days
Last updated:
Next update possible in 42m 31s

How does K3nj15 play?

Rating 1.02 K/R 0.73 ADR 79.7 from 225 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 225 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 14% very weak below 0.75 24%
Player type
Clicks heads
Higher headshot rate than the level 9 average.
Headshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (155 matches).

Level 9

Compared with 1,739 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 52%+2 pp · Ø 50% better than 63%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (20%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 15%−5 pp · Ø 20% better than 14%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (48%).

Headshot rate 55%+7 pp · Ø 48% better than 86%
AWP share of kills 13%+3 pp · Ø 10% better than 67%
K/D 1.010.00 · Ø 1.01 right on the average
Pistol kills per match 2.6
Knife kills 1 in 225 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.1% of rounds and so slightly above the average (13.2%).

2K rounds 14.1%+0.9 pp · Ø 13.2% better than 72%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.1−0.2 · Ø 2.3 better than 31%
4Ks and aces 34x 4K, 1 ace in 155 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 3.8−0.6 · Ø 4.4 better than 45%
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 64%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, Rating at 1.03, ADR at 80.8, Headshots at 55%, Win rate at 50%
▼ Got worse
ELO −58

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: October 2026 with 0.83. Last 3 months: 0.74 (at the start 0.72). Just above the average (0.73).

Patterns

From the last 225 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −56 ELO
41 matches · 46% win rate
In match 3 of the day +52 ELO
38 matches · 39% win rate
On Mondays −25 ELO, win rate 28%

K3nj15 loses the most ELO on Inferno: −56 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Highest rating in a match: 2.59 · Inferno
  3. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 225 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 276
54% better than 67%
0.70 better than 36%
77.7 better than 38%
0.99 better than 42%
53% of 316 duels better than 67%
38% of 50 situations right on the average
Mirage45
51% better than 51%
0.75 better than 62%
80.9 better than 55%
1.05 better than 63%
52% of 229 duels better than 59%
40% of 25 situations better than 57%
Inferno41
46% better than 23%
0.76 better than 58%
81.2 better than 47%
1.05 right on the average
52% of 162 duels better than 47%
36% of 25 situations better than 44%
Ancient29
41% better than 18%
0.70 better than 36%
81.0 better than 56%
0.96 better than 33%
40% of 121 duels better than 6%
36% of 22 situations better than 42%
Anubis27
52% better than 52%
0.75 better than 60%
79.2 better than 44%
1.04 better than 60%
49% of 117 duels better than 41%
62% of 13 situations better than 93%
Cache5
0% -
0.73 -
79.4 -
1.00-
65% of 26 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How K3nj15 plays

Across 225 matches K3nj15 averages K/R 0.73, ADR 79.7 and a rating of 1.02. Biggest strength: Utility hit rate at 44%, better than 95% of level 9 players. Averages 15.6 kills per match with 55% headshots. The strongest map is Dust 2 with a 54% win rate in 76 matches. In 84 of 225 matches the rating was 1.10 or higher (37%), in 84 it was below 0.90. In 155 matches with detailed stats: 34 4Ks and 1 ace. Best month by rating: October 2026 at 1.14. K3nj15 loses the most ELO on Inferno (−56 ELO, win rate 46%). Things go best on Anubis (+109 ELO, win rate 52%). Match no. 4 of the day goes best: 68% win rate, +25 ELO. Got weaker: ELO −58. Unchanged in recent months: K/R at 0.74, Rating at 1.03, ADR at 80.8, Headshots at 55%, Win rate at 50%. Last 30 days: 33 matches, win rate 61%, net ELO +56.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.