K3RSI

Russia
On FACEIT since 2022 31 matches tracked 24 matches in 30 days
Last updated:

How does K3RSI play?

Rating 1.35 K/R 0.96 ADR 103.0 from 31 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.35
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 94%
Rating distribution from 31 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 42% good 1.10 to 1.29 26% normal 0.90 to 1.09 16% weak 0.75 to 0.89 0% very weak below 0.75 6%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
EntryMulti-killsDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,637 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 19% of rounds and so well above the average (11%).

Rounds with first kill 19%+8 pp · Ø 11% better than 99%
Opening duels won 69%+17 pp · Ø 52% better than 99%

Clutch

Strength
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 86%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 82%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

1.44 K/D and so well above the average (1.04).

Headshot rate 45%−6 pp · Ø 51% better than 18%
AWP share of kills 10%−2 pp · Ø 12% better than 52%
K/D 1.44+0.40 · Ø 1.04 better than 99%
Pistol kills per match 4.2

Impact

Strength
Damage and big rounds

3.6 MVPs per match and so well above the average (2.4).

2K rounds 18.1%+4.7 pp · Ø 13.4% better than 99%
3K rounds 7.2%+3.1 pp · Ø 4.1% better than 99%
MVPs per match 3.6+1.2 · Ø 2.4 better than 99%
4Ks and aces 8x 4K, 1 ace in 31 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 3.1−1.0 · Ø 4.1 better than 22%
Enemies flashed per round 0.16−0.15 · Ø 0.31 better than 13%
Deaths per round 67%−4 pp · Ø 71% better than 90%

Patterns

Soon this shows where K3RSI loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 15 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.63 · Dust 2
  2. Most kills in a match: 33 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 31 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage15
60% better than 78%
0.96 better than 98%
107.7 better than 99%
1.34 better than 98%
64% of 95 duels better than 97%
33% of 6 situations better than 34%
Dust 27
57% -
0.99 -
99.5 -
1.43-
71% of 34 duels -
60% of 5 situations -
Ancient4
50% -
0.81 -
95.6 -
1.03-
73% of 30 duels -
50% of 2 situations -
Anubis4
100% -
1.22 -
117.7 -
1.80-
83% of 24 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How K3RSI plays

Across 31 matches K3RSI averages K/R 0.96, ADR 103.0 and a rating of 1.35. Biggest strength: Rating at 1.35, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 45%, better than only 18% of level 10 · 2,500-2,749 ELO players. Averages 21.1 kills per match with 45% headshots. In 24 of 31 matches the rating was 1.10 or higher (77%), in 2 it was below 0.90. In 31 matches with detailed stats: 8 4Ks and 1 ace. Last 30 days: 24 matches, win rate 63%, net ELO +18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.