K1nietis

South Korea
On FACEIT since 2018 134 matches tracked 134 matches in 30 days
ELO ▲ 124
2,332
30-day peak: 2,332
Rank EU
#93,934
South Korea #1,396 in South Korea
Last updated:

How does K1nietis play?

Rating 1.07 K/R 0.76 ADR 80.8 from 134 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 134 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 16% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 20%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,406 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 74%
Opening duels won 54%+3 pp · Ø 51% better than 71%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 22%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 85%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (50%).

Headshot rate 38%−12 pp · Ø 50% better than 2%
AWP share of kills 26%+14 pp · Ø 12% better than 93%
K/D 1.09+0.05 · Ø 1.04 better than 66%
Pistol kills per match 2.9
Knife kills 2 in 134 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.3%−0.2 pp · Ø 13.5% better than 43%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 61%
MVPs per match 2.5+0.2 · Ø 2.3 better than 68%
4Ks and aces 26x 4K, 2 aces in 134 matches

Utility and deaths

Average
Nades, flashes and deaths

0.07 enemies flashed per round and so well below the average (0.30).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 70%
Enemies flashed per round 0.07−0.23 · Ø 0.30 better than 2%
Deaths per round 69%−3 pp · Ø 72% better than 77%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether K1nietis is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 134 matches, all from the last 3 months.

Kills per round (K/R)

1.04
OctNov

Patterns

From the last 134 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −92 ELO
22 matches · 45% win rate
On Ancient −69 ELO
27 matches · 48% win rate
Between 18:00 and 24:00 −60 ELO, win rate 49%
On Mondays +83 ELO, win rate 47%

K1nietis loses the most ELO in match 1 of the day: −92 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Cache
  2. Most kills in a match: 38 · Nuke
  3. Highest rating in a match: 2.52 · Anubis
  4. Recorded match no. 100 · Mirage

Maps in detail

from the last 134 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient27
48% better than 37%
0.81 better than 80%
84.3 better than 64%
1.10 better than 73%
55% of 133 duels better than 67%
40% of 20 situations better than 55%
Cache26
73% -
0.78 -
81.8 -
1.15-
58% of 142 duels -
29% of 17 situations -
Anubis25
68% better than 91%
0.76 better than 59%
81.2 better than 51%
1.08 better than 65%
53% of 135 duels better than 59%
33% of 21 situations better than 40%
Mirage18
39% better than 9%
0.73 better than 44%
79.3 better than 41%
1.02 better than 45%
51% of 80 duels better than 47%
22% of 9 situations better than 11%
Inferno17
35% better than 5%
0.75 better than 46%
79.8 better than 31%
1.06 better than 45%
56% of 87 duels better than 62%
30% of 10 situations better than 31%
Dust 213
46% -
0.62 -
68.5 -
0.85-
44% of 50 duels -
50% of 6 situations -
Nuke7
57% -
0.81 -
92.3 -
1.16-
57% of 37 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How K1nietis plays

Across 134 matches K1nietis averages K/R 0.76, ADR 80.8 and a rating of 1.07. Biggest strength: Deaths per round at just 69% (lower is better), better than 77% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 38%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 16.5 kills per match with 38% headshots. The strongest map is Cache with a 73% win rate in 26 matches. In 59 of 134 matches the rating was 1.10 or higher (44%), in 48 it was below 0.90. In 134 matches with detailed stats: 26 4Ks and 2 aces. K1nietis loses the most ELO in match 1 of the day (−92 ELO, win rate 45%). Things go best on Cache (+170 ELO, win rate 73%). Last 30 days: 134 matches, win rate 54%, net ELO +144.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.