K1ngPrimo

Brazil
271 matches tracked 70 matches in 30 days
ELO ▲ 90
2,439
30-day peak: 2,444
Rank NA ▼ 89 places
#1,890 #1,196 in BR
30 days · before #1,801 · best #1,801
Last updated:

How does K1ngPrimo play?

Rating 1.11 (from 95 matches) K/R 0.73 ADR 79.9 from 271 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77% on level 10
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with at least a normal rating (0.90 and up). 71%
Rating spread from 95 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 26% good 1.10 to 1.29 11% normal 0.90 to 1.09 28% weak 0.75 to 0.89 6% very weak below 0.75 23%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (191 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 44%
Opening duels won 54%+3 pp better than 71%

Clutch

Average
Last one alive
Clutch 1v1 won 32%−7 pp better than 18%
Clutch 1v2 won 19%−2 pp better than 33%
Clutch kills per match 1.9+0.3 better than 76%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 46%−5 pp better than 24%
AWP share of kills 17%+6 pp better than 79%
K/D 1.05+0.02 better than 55%
Pistol kills per match 2.5
Knife kills 5 in 271 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.5%+0.2 pp better than 51%
Rounds with 3K 4.0%−0.1 pp better than 45%
MVPs per match 2.4+0.1 better than 59%
4Ks and aces 34x 4K, 5 aces in 191 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 40%+5 pp better than 83%
Utility damage per round 4.9+0.8 better than 73%
Enemies flashed per round 0.49+0.19 better than 91%
Rounds with a death 70%−1 pp better than 67%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.05, Win rate +8 pp, ELO +537
= Stayed the same
ADR at 80.8, Headshots at 46%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.89
MayJunJulAugSepOct

Best month: October 2026 with 0.89. Last 3 months: 0.75 (at the start 0.70).

Patterns

From the last 271 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

From match 5 of the day −31 ELO
53 matches · 43% wins
Between 18:00 and 24:00 +141 ELO, win rate 44%
On Mondays +63 ELO, win rate 36%

K1ngPrimo loses the most ELO from match 5 of the day: −31 ELO, 43% wins

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Inferno
  2. Highest rating in a match: 2.16 · Mirage
  3. Most kills in a match: 42 · Ancient

Maps in detail

from the last 271 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 289
49% better than 38%
0.73 better than 46%
78.1 better than 36%
1.07 better than 60%
53% of 341 duels better than 60%
32% of 62 situations better than 32%
Inferno52
56% level
0.83 better than 83%
87.5 better than 73%
1.35 better than 99%
63% of 248 duels better than 91%
36% of 28 situations better than 40%
Mirage35
51% better than 47%
0.75 better than 53%
80.3 better than 47%
1.08-
56% of 140 duels better than 75%
37% of 27 situations better than 46%
Ancient32
44% better than 20%
0.67 better than 14%
78.3 better than 32%
1.01-
40% of 119 duels better than 4%
22% of 23 situations better than 16%
Nuke30
57% better than 55%
0.71 better than 25%
77.8 better than 28%
0.98-
51% of 106 duels better than 36%
42% of 19 situations better than 54%
Anubis27
48% better than 36%
0.64 better than 8%
74.3 better than 16%
1.14-
50% of 117 duels better than 40%
28% of 18 situations better than 29%
Overpass4
50% -
0.78 -
84.7 -
1.29-
38% of 24 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How K1ngPrimo plays

Across 271 matches K1ngPrimo averages K/R 0.73 and ADR 79.9; the rating across the 95 rated matches is 1.11. Biggest strength: Utility with impact at 40%. That is better than 83% of players on level 10. Most room to improve: Clutch 1v1 won at 32%. That is better than only 18% of players on level 10. On average 16.2 kills per match, 46% of them headshots. The strongest map is Nuke with a 57% win rate in 30 matches. In 40 of 95 matches the rating was 1.10 or higher (42%), in 28 it was below 0.90. In 191 matches with detailed stats: 34 4Ks and 5 aces. Best month by rating: October 2026 at 1.26. K1ngPrimo loses the most ELO from match 5 of the day (−31 ELO, win rate 43%). Things go best in match 1 of the day (+170 ELO, win rate 60%). Improved over the last three months: K/R +0.05, Win rate +8 pp, ELO +537. Unchanged in recent months: ADR at 80.8, Headshots at 46%. Last 30 days: 70 matches, win rate 47%, ELO balance +66.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.