JustSerdce

Belarus
On FACEIT since 2025 93 matches tracked 49 matches in 30 days
Last updated:

How does JustSerdce play?

Rating 1.11 K/R 0.80 ADR 85.7 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 93 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 29% good 1.10 to 1.29 23% normal 0.90 to 1.09 19% weak 0.75 to 0.89 16% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerClutcherEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).

2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 59%+8 pp · Ø 51% better than 95%

Clutch

Strength
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 94%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 72%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 22%+10 pp · Ø 12% better than 89%
K/D 1.16+0.13 · Ø 1.03 better than 84%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so clearly above the average (13.4%).

2K rounds 15.2%+1.8 pp · Ø 13.4% better than 85%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 66%
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 16x 4K, 0 aces in 85 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 18%
Enemies flashed per round 0.23−0.05 · Ø 0.28 better than 36%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +258
= Stayed the same
K/R at 0.79, Rating at 1.12, ADR at 85.3, Win rate at 51%
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: September 2026 with 0.90. Last 3 months: 0.79 (at the start 0.80). Clearly above the average (0.74).

Patterns

From the last 93 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −8 ELO
36 matches · 53% win rate
On Tuesdays ±0 ELO, win rate 38%

JustSerdce loses the most ELO on Dust 2: −8 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.12 · Mirage
  2. Reached level 10 · Dust 2
  3. Most kills in a match: 38 · Anubis
  4. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 236
53% better than 59%
0.82 better than 82%
87.3 better than 77%
1.13 better than 78%
59% of 169 duels better than 87%
54% of 24 situations better than 87%
Anubis27
56% better than 66%
0.82 better than 83%
87.4 better than 80%
1.14 better than 81%
59% of 134 duels better than 88%
44% of 18 situations better than 66%
Mirage12
42% -
0.70 -
78.2 -
0.98-
59% of 39 duels -
17% of 6 situations -
Ancient5
60% -
0.84 -
84.8 -
1.27-
61% of 18 duels -
60% of 5 situations -
Cache5
60% -
0.83 -
88.0 -
1.16-
70% of 20 duels -
50% of 4 situations -
Inferno5
20% -
0.70 -
85.0 -
0.96-
44% of 27 duels -
0% of 1 situations -
Nuke3
67% -
0.76 -
82.1 -
1.07-
50% of 22 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How JustSerdce plays

Across 93 matches JustSerdce averages K/R 0.80, ADR 85.7 and a rating of 1.11. Biggest strength: Opening duels won at 59%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 29%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 18.1 kills per match with 48% headshots. The strongest map is Anubis with a 56% win rate in 27 matches. In 50 of 93 matches the rating was 1.10 or higher (54%), in 25 it was below 0.90. In 85 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: September 2026 at 1.24. JustSerdce loses the most ELO on Dust 2 (−8 ELO, win rate 53%). Things go best on Anubis (+27 ELO, win rate 56%). Improved over the last three months: ELO +258. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.79, Rating at 1.12, ADR at 85.3, Win rate at 51%. Last 30 days: 49 matches, win rate 51%, net ELO +50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.