JustGreat-

Serbia
On FACEIT since 2020 410 matches tracked 151 matches in 30 days
ELO ▲ 248
3,651
30-day peak: 3,685
Rank EU ▲ 165 places
#659
Serbia #17 in Serbia
30 days · prev. #824 · best #648
Last updated:

How does JustGreat- play?

Rating 1.10 K/R 0.78 ADR 85.8 from 410 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 410 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 16%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,500+ ELO about average weaker than most
3,500+ ELO

Compared with 1,318 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so well below the average (12%).

Rounds with first kill 10%−2 pp · Ø 12% better than 26%
Opening duels won 54%0 pp · Ø 54% right on the average

Clutch

Average
Last one alive

1.5 clutch kills per match and so clearly below the average (1.6).

Clutch 1v1 won 40%−1 pp · Ø 41% better than 48%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 37%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly below the average (53%).

Headshot rate 51%−2 pp · Ø 53% better than 33%
AWP share of kills 7%−6 pp · Ø 13% better than 48%
K/D 1.11−0.02 · Ø 1.13 better than 35%
Pistol kills per match 3.0
Knife kills 6 in 410 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly below the average (2.6).

2K rounds 14.5%0.0 pp · Ø 14.5% right on the average
3K rounds 4.6%−0.2 pp · Ø 4.8% better than 43%
MVPs per match 2.5−0.1 · Ø 2.6 better than 37%
4Ks and aces 79x 4K, 10 aces in 410 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 39%+5 pp · Ø 34% better than 84%
Utility damage per round 4.9+0.9 · Ø 4.0 better than 77%
Enemies flashed per round 0.31−0.04 · Ø 0.35 better than 36%
Deaths per round 71%+1 pp · Ø 70% better than 28%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Win rate +5 pp, ELO +513
= Stayed the same
K/R at 0.78, Rating at 1.09, ADR at 85.7, First kills at 10%, Clutch 1v1 at 40%
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.85
JunJulAugSepOctNov

Best month: November 2026 with 0.85. Last 3 months: 0.78 (at the start 0.80). Just below the average (0.79).

Patterns

From the last 410 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −118 ELO
98 matches · 53% win rate
On Ancient −73 ELO
86 matches · 49% win rate
On Saturdays −455 ELO, win rate 37%

JustGreat- loses the most ELO on Dust 2: −118 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 10 wins in a row · Mirage
  3. Most kills in a match: 45 · Dust 2
  4. Highest rating in a match: 2.30 · Dust 2

Maps in detail

from the last 410 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage153
52% better than 26%
0.78 better than 37%
87.0 better than 54%
1.09 better than 36%
50% of 599 duels better than 19%
29% of 76 situations better than 18%
Dust 298
53% better than 33%
0.74 better than 25%
82.4 better than 32%
1.04 better than 21%
53% of 356 duels better than 38%
34% of 62 situations better than 36%
Ancient86
49% better than 19%
0.80 right on the average
85.3 right on the average
1.10 better than 44%
56% of 329 duels better than 59%
55% of 55 situations better than 83%
Cache33
55% -
0.83 -
92.4 -
1.19-
58% of 154 duels -
38% of 16 situations -
Nuke32
56% better than 55%
0.85 better than 81%
89.7 better than 78%
1.19 better than 82%
58% of 140 duels better than 79%
65% of 17 situations better than 95%
Anubis7
57% -
0.64 -
68.9 -
0.91-
65% of 17 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How JustGreat- plays

Across 410 matches JustGreat- averages K/R 0.78, ADR 85.8 and a rating of 1.10. Biggest strength: Utility hit rate at 39%, better than 84% of level 10 · 3,500+ ELO players. Averages 17.0 kills per match with 51% headshots. The strongest map is Nuke with a 56% win rate in 32 matches. In 198 of 410 matches the rating was 1.10 or higher (48%), in 127 it was below 0.90. In 410 matches with detailed stats: 79 4Ks and 10 aces. Best month by rating: November 2026 at 1.22. JustGreat- loses the most ELO on Dust 2 (−118 ELO, win rate 53%). Things go best on Nuke (+147 ELO, win rate 56%). Match no. 2 of the day goes best: 62% win rate, +139 ELO. Improved over the last three months: Win rate +5 pp, ELO +513. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.78, Rating at 1.09, ADR at 85.7, First kills at 10%, Clutch 1v1 at 40%. Last 30 days: 151 matches, win rate 53%, net ELO +160.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.