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Junk1ee

Russia
On FACEIT since 2021 192 matches tracked 48 matches in 30 days
Last updated:

How does Junk1ee play?

Rating 1.01 (from 142 matches) K/R 0.74 ADR 85.7 from 192 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 142 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 27% weak 0.75 to 0.89 16% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 6 average. Rarely on the AWP.
EntryRifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (98 matches).

Level 6

Compared with 1,359 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 52%+2 pp · Ø 50% better than 71%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 27%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 31%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 29%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so just below the average (0.98).

Headshot rate 47%+2 pp · Ø 45% better than 63%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.94−0.04 · Ø 0.98 better than 34%
Pistol kills per match 2.3
Knife kills 2 in 192 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (3.8%).

2K rounds 14.6%+1.6 pp · Ø 13.0% better than 85%
3K rounds 4.7%+0.9 pp · Ø 3.8% better than 85%
MVPs per match 2.3+0.1 · Ø 2.2 better than 68%
4Ks and aces 16x 4K, 2 aces in 98 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 43%+8 pp · Ø 35% better than 92%
Utility damage per round 3.2−0.8 · Ø 4.0 better than 32%
Enemies flashed per round 0.13−0.12 · Ø 0.25 better than 17%
Deaths per round 79%+6 pp · Ø 73% better than 3%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
K/R +0.07, Rating +0.07, ADR +7.3, Headshots +5 pp
= Stayed the same
Win rate at 45%
▼ Got worse
ELO −337

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOctNov

Best month: September 2026 with 0.88. Last 3 months: 0.78 (at the start 0.71). Clearly above the average (0.72).

Patterns

From the last 192 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −63 ELO
55 matches · 42% win rate
On Ancient −33 ELO
41 matches · 39% win rate
On Mondays +31 ELO, win rate 39%

Junk1ee loses the most ELO on Mirage: −63 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.17 · Mirage
  2. Longest win streak: 4 wins in a row · Mirage
  3. Most kills in a match: 43 · Dust 2

Maps in detail

from the last 192 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 259
54% better than 67%
0.81 better than 86%
91.1 better than 92%
1.11 better than 83%
55% of 257 duels better than 77%
32% of 25 situations better than 35%
Mirage55
42% better than 23%
0.77 better than 74%
90.1 better than 91%
1.03 better than 64%
52% of 330 duels better than 64%
29% of 7 situations better than 26%
Ancient41
39% better than 21%
0.68 better than 35%
77.1 better than 41%
0.92 better than 33%
54% of 138 duels better than 75%
45% of 22 situations better than 72%
Anubis29
48% better than 42%
0.68 better than 31%
81.3 better than 60%
0.94 better than 31%
46% of 96 duels better than 28%
18% of 11 situations better than 9%
Inferno8
38% -
0.63 -
75.5 -
0.93-
38% of 16 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Junk1ee plays

Across 192 matches Junk1ee averages K/R 0.74 and ADR 85.7; the rating across the 142 rated matches is 1.01. Biggest strength: Rounds with first kill at 14%, better than 93% of level 6 players. Most room to improve: Deaths per round at 79%, better than only 3% of level 6 players. Averages 16.6 kills per match with 47% headshots. The strongest map is Dust 2 with a 54% win rate in 59 matches. In 52 of 142 matches the rating was 1.10 or higher (37%), in 51 it was below 0.90. In 98 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: September 2026 at 1.18. Junk1ee loses the most ELO on Mirage (−63 ELO, win rate 42%). Things go best on Anubis (+56 ELO, win rate 48%). Match no. 4 of the day goes best: 55% win rate, −27 ELO. Improved over the last three months: K/R +0.07, Rating +0.07, ADR +7.3, Headshots +5 pp. Got weaker: ELO −337. Unchanged in recent months: Win rate at 45%. Last 30 days: 48 matches, win rate 40%, net ELO −44.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.