Josadac

Spain
268 matches tracked 90 matches in 30 days
Last updated:

How does Josadac play?

Rating 0.90 (from 138 matches) K/R 0.65 ADR 73.0 from 268 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 7% on level 9
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 43%
Rating spread from 138 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 7% good 1.10 to 1.29 14% normal 0.90 to 1.09 20% weak 0.75 to 0.89 25% very weak below 0.75 32%
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (209 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0 pp level
Opening duels won 46%−4 pp better than 15%

Clutch

Average
Last one alive
Clutch 1v1 won 37%−2 pp better than 44%
Clutch 1v2 won 19%−2 pp better than 35%
Clutch kills per match 1.5−0.1 better than 39%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 48%0 pp level
AWP share of kills 10%−1 pp better than 56%
K/D 0.89−0.11 better than 9%
Pistol kills per match 2.3
Knife kills 31 in 268 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 11.7%−1.4 pp better than 12%
Rounds with 3K 2.8%−1.1 pp better than 7%
MVPs per match 1.8−0.5 better than 6%
4Ks and aces 36x 4K, 0 aces in 209 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 34%−1 pp better than 42%
Utility damage per round 4.2−0.1 better than 52%
Enemies flashed per round 0.29+0.01 better than 55%
Rounds with a death 74%+2 pp better than 28%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
K/R +0.04, ELO +133
= Stayed the same
ADR at 73.8, Headshots at 48%, Win rate at 51%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: August 2026 with 0.68. Last 3 months: 0.66 (at the start 0.62).

Patterns

From the last 268 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Ancient −71 ELO
45 matches · 42% wins
In match 1 of the day −13 ELO
57 matches · 40% wins
On Thursdays −44 ELO, win rate 35%

Josadac loses the most ELO on Ancient: −71 ELO, 42% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Inferno
  2. Highest rating in a match: 1.96 · Inferno
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 268 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 274
45% better than 29%
0.64 better than 10%
73.0 better than 14%
0.87 better than 7%
45% of 321 duels better than 21%
42% of 43 situations better than 60%
Inferno58
67% better than 86%
0.72 better than 47%
77.1 better than 33%
1.06 better than 60%
47% of 297 duels better than 24%
31% of 29 situations better than 31%
Anubis52
50% level
0.64 better than 9%
71.5 better than 9%
0.90 better than 12%
46% of 269 duels better than 25%
38% of 32 situations level
Ancient45
42% better than 23%
0.63 better than 7%
71.3 better than 8%
0.80 better than 1%
42% of 226 duels better than 10%
31% of 29 situations better than 30%
Cache18
61% -
0.64 -
73.1 -
0.84-
43% of 93 duels -
56% of 9 situations -
Nuke10
30% -
0.59 -
64.7 -
0.87-
31% of 29 duels -
20% of 5 situations -
Mirage9
33% -
0.64 -
71.9 -
1.02-
33% of 33 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Josadac plays

Across 268 matches Josadac averages K/R 0.65 and ADR 73.0; the rating across the 138 rated matches is 0.90. Most room to improve: Rating at 0.90. That is better than only 7% of players on level 9. On average 14.5 kills per match, 48% of them headshots. The strongest map is Inferno with a 67% win rate in 58 matches. In 33 of 138 matches the rating was 1.10 or higher (24%), in 78 it was below 0.90. In 209 matches with detailed stats: 36 4Ks and 0 aces. Best month by rating: August 2026 at 0.99. Josadac loses the most ELO on Ancient (−71 ELO, win rate 42%). Things go best on Inferno (+107 ELO, win rate 67%). Improved over the last three months: K/R +0.04, ELO +133. Unchanged in recent months: ADR at 73.8, Headshots at 48%, Win rate at 51%. Last 30 days: 90 matches, win rate 52%, ELO balance +81.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.