Jontty

Finland
On FACEIT since 2019 118 matches tracked 83 matches in 30 days
ELO ▲ 67
2,398
30-day peak: 2,398
Rank EU
#79,254
Finland #2,129 in Finland
Last updated:

How does Jontty play?

Rating 1.16 K/R 0.81 ADR 86.2 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 118 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 25% good 1.10 to 1.29 21% normal 0.90 to 1.09 19% weak 0.75 to 0.89 14% very weak below 0.75 14%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
ClutcherMulti-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,492 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 29%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Strength
Last one alive

2.7 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 36%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 2.7+1.0 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 56%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.21+0.18 · Ø 1.03 better than 90%
Pistol kills per match 3.0
Knife kills 2 in 118 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.4%).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 71%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 70%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 27x 4K, 6 aces in 118 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 39%
Enemies flashed per round 0.17−0.12 · Ø 0.29 better than 16%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Jontty is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 118 matches, all from the last 3 months.

Kills per round (K/R)

0.82
SepOctNov

Best month: September 2026 with 0.82.

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −56 ELO
39 matches · 46% win rate
In match 1 of the day −13 ELO
23 matches · 48% win rate
Between 12:00 and 18:00 −4 ELO, win rate 40%
On Sundays −50 ELO, win rate 39%

Jontty loses the most ELO on Mirage: −56 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Recorded match no. 100 · Nuke
  3. Highest rating in a match: 2.30 · Nuke
  4. Most kills in a match: 37 · Nuke

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
46% better than 27%
0.79 better than 69%
86.0 better than 72%
1.13 better than 77%
50% of 129 duels better than 41%
34% of 44 situations better than 38%
Ancient22
73% better than 96%
0.81 better than 77%
83.1 better than 56%
1.16 better than 83%
55% of 85 duels better than 64%
33% of 15 situations better than 37%
Nuke17
53% right on the average
0.95 better than 97%
96.4 better than 95%
1.36 better than 97%
66% of 80 duels better than 98%
57% of 14 situations better than 88%
Dust 215
47% better than 30%
0.76 better than 57%
86.7 better than 75%
1.13 better than 76%
43% of 65 duels better than 10%
20% of 5 situations better than 9%
Anubis12
67% -
0.76 -
81.8 -
1.09-
48% of 48 duels -
57% of 7 situations -
Inferno6
50% -
0.67 -
74.6 -
0.93-
41% of 22 duels -
0% of 5 situations -
Cache4
25% -
0.87 -
89.0 -
1.30-
50% of 22 duels -
33% of 6 situations -
Vertigo3
33% -
0.85 -
84.8 -
1.21-
44% of 9 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Jontty plays

Across 118 matches Jontty averages K/R 0.81, ADR 86.2 and a rating of 1.16. Biggest strength: Utility hit rate at 44%, better than 95% of level 10 · 2,250-2,499 ELO players. Averages 17.5 kills per match with 51% headshots. The strongest map is Ancient with a 73% win rate in 22 matches. In 63 of 118 matches the rating was 1.10 or higher (53%), in 32 it was below 0.90. In 118 matches with detailed stats: 27 4Ks and 6 aces. Best month by rating: October 2026 at 1.17. Jontty loses the most ELO on Mirage (−56 ELO, win rate 46%). Things go best on Ancient (+65 ELO, win rate 73%). Last 30 days: 83 matches, win rate 54%, net ELO +59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.