Jolofmeister

United Kingdom
On FACEIT since 2021 367 matches tracked 174 matches in 30 days
ELO ▼ 22
2,128
30-day peak: 2,277
Rank EU
#158,794
United Kingdom #2,918 in United Kingdom
Last updated:

How does Jolofmeister play?

Rating 0.99 K/R 0.71 ADR 76.1 from 367 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 367 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 25%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,069 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 27%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 36%
AWP share of kills 16%+5 pp · Ø 11% better than 78%
K/D 0.97−0.06 · Ø 1.03 better than 28%
Pistol kills per match 2.5
Knife kills 6 in 367 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 31%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 34%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 64x 4K, 9 aces in 367 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.29).

Utility hit rate 41%+6 pp · Ø 35% better than 86%
Utility damage per round 2.1−2.2 · Ø 4.3 better than 5%
Enemies flashed per round 0.09−0.20 · Ø 0.29 better than 4%
Deaths per round 73%+1 pp · Ø 72% better than 36%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Jolofmeister is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 367 matches, all from the last 3 months.

Kills per round (K/R)

0.71
SepOctNov

Best month: October 2026 with 0.71.

Patterns

From the last 367 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −76 ELO
55 matches · 42% win rate
On Nuke −30 ELO
22 matches · 73% win rate
Between 18:00 and 24:00 −240 ELO, win rate 39%
On Wednesdays −90 ELO, win rate 41%

Jolofmeister loses the most ELO on Anubis: −76 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Recorded match no. 250 · Dust 2
  3. Highest rating in a match: 2.98 · Anubis
  4. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 367 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage88
49% better than 40%
0.69 better than 27%
75.3 better than 23%
0.95 better than 23%
52% of 497 duels better than 56%
31% of 39 situations better than 30%
Dust 280
50% right on the average
0.68 better than 21%
73.9 better than 17%
0.93 better than 17%
48% of 410 duels better than 32%
39% of 38 situations better than 51%
Ancient71
49% better than 39%
0.70 better than 28%
77.7 better than 29%
0.97 better than 30%
48% of 309 duels better than 30%
42% of 38 situations better than 61%
Anubis55
42% better than 20%
0.75 better than 55%
77.7 better than 34%
1.05 better than 56%
47% of 302 duels better than 27%
35% of 37 situations better than 41%
Inferno30
53% better than 54%
0.72 better than 36%
74.3 better than 18%
1.07 right on the average
44% of 135 duels better than 12%
38% of 16 situations better than 48%
Nuke22
73% better than 94%
0.71 better than 32%
74.9 better than 23%
0.99 better than 33%
51% of 158 duels better than 43%
71% of 7 situations better than 97%
Cache20
55% -
0.77 -
80.7 -
1.13-
59% of 90 duels -
58% of 19 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Jolofmeister plays

Across 367 matches Jolofmeister averages K/R 0.71, ADR 76.1 and a rating of 0.99. Biggest strength: Utility hit rate at 41%, better than 86% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.1, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 47% headshots. The strongest map is Nuke with a 73% win rate in 22 matches. In 126 of 367 matches the rating was 1.10 or higher (34%), in 155 it was below 0.90. In 367 matches with detailed stats: 64 4Ks and 9 aces. Best month by rating: November 2026 at 1.01. Jolofmeister loses the most ELO on Anubis (−76 ELO, win rate 42%). Things go best in match 3 of the day (+210 ELO, win rate 59%). Match no. 3 of the day goes best: 59% win rate, +210 ELO. Last 30 days: 174 matches, win rate 53%, net ELO +125.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.