JoanSn0w

Canada
On FACEIT since 2024 251 matches tracked 118 matches in 30 days
Last updated:

How does JoanSn0w play?

Rating 1.02 (from 234 matches) K/R 0.73 ADR 79.6 from 251 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 234 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average.
AWPer
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (179 matches).

2,500-2,749 ELO

Compared with 2,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 73%
Opening duels won 54%+2 pp · Ø 52% better than 67%

Clutch

Average
Last one alive

35% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 35%−5 pp · Ø 40% better than 31%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.04).

Headshot rate 50%−1 pp · Ø 51% better than 44%
AWP share of kills 28%+16 pp · Ø 12% better than 95%
K/D 1.00−0.04 · Ø 1.04 better than 30%
Pistol kills per match 2.9
Zeus kills7 in 251 matches
Knife kills 15 in 251 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.8% of rounds and so slightly below the average (4.2%).

2K rounds 13.2%−0.4 pp · Ø 13.6% better than 37%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 33%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 32x 4K, 8 aces in 179 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 39%
Enemies flashed per round 0.37+0.07 · Ø 0.30 better than 70%
Deaths per round 73%+2 pp · Ø 71% better than 25%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
Win rate at 49%
▼ Got worse
K/R −0.05, Rating −0.09, ADR −4.9, ELO −51

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.79
JunJulAugSepOctNov

Best month: July 2026 with 0.80. Last 3 months: 0.71 (at the start 0.76). Slightly below the average (0.74).

Patterns

From the last 251 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −126 ELO
89 matches · 53% win rate
On Anubis −51 ELO
29 matches · 59% win rate
Between 12:00 and 18:00 −55 ELO, win rate 41%
On Sundays −52 ELO, win rate 24%

JoanSn0w loses the most ELO on Dust 2: −126 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Inferno
  2. Highest rating in a match: 2.57 · Anubis
  3. Most kills in a match: 37 · Vertigo
  4. Longest win streak: 11 wins in a row · Anubis

Maps in detail

from the last 251 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 289
53% right on the average
0.76 better than 55%
81.7 better than 48%
1.07 better than 56%
60% of 418 duels better than 87%
36% of 59 situations better than 45%
Mirage71
49% better than 35%
0.74 better than 46%
79.2 better than 39%
1.02 better than 42%
53% of 296 duels better than 59%
40% of 48 situations better than 56%
Ancient30
40% better than 11%
0.66 better than 11%
74.6 better than 13%
0.91 better than 10%
44% of 124 duels better than 11%
44% of 16 situations better than 67%
Anubis29
59% better than 68%
0.74 better than 46%
82.3 better than 54%
1.07 better than 58%
56% of 139 duels better than 72%
38% of 16 situations better than 47%
Nuke13
38% -
0.62 -
71.1 -
0.88-
47% of 59 duels -
20% of 10 situations -
Inferno12
50% -
0.72 -
82.6 -
1.02-
54% of 54 duels -
43% of 7 situations -
Cache6
33% -
0.71 -
77.2 -
1.00-
51% of 41 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How JoanSn0w plays

Across 251 matches JoanSn0w averages K/R 0.73 and ADR 79.6; the rating across the 234 rated matches is 1.02. Most room to improve: Utility hit rate at 30%, better than only 18% of level 10 · 2,500-2,749 ELO players. Averages 16.1 kills per match with 50% headshots. The strongest map is Anubis with a 59% win rate in 29 matches. In 93 of 234 matches the rating was 1.10 or higher (40%), in 84 it was below 0.90. In 179 matches with detailed stats: 32 4Ks and 8 aces. Best month by rating: July 2026 at 1.12. JoanSn0w loses the most ELO on Dust 2 (−126 ELO, win rate 53%). Things go best on Mirage (+25 ELO, win rate 49%). Match no. 1 of the day goes best: 55% win rate, −26 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.05, Rating −0.09, ADR −4.9, ELO −51. Unchanged in recent months: Win rate at 49%. Last 30 days: 118 matches, win rate 47%, net ELO −236.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.