JoA_KILLER
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).
Compared with 1,921 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Average56% of 1v1s won and so well above the average (39%).
Weapons and aim
Average1.04 K/D and so just above the average (1.03).
Impact
AverageExactly 3 kills in 2.2% of rounds and so well below the average (4.1%).
Utility and deaths
Average2.0 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.77. Last 3 months: 0.65 (at the start 0.77). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.10. Last 3 months: 0.95 (at the start 1.09). Clearly below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 86.0. Last 3 months: 71.9 (at the start 82.7). Clearly below the average (80.7).
Share of headshot kills
Best month: July 2026 with 51%. Last 3 months: 51% (at the start 50%). Slightly above the average (49%).
Matches won (win rate)
Best month: October 2026 with 56%. Last 3 months: 45% (at the start 35%). Clearly below the average (50%).
Rounds with first kill
Best month: October 2026 with 7%.
1v1 clutches won
Best month: October 2026 with 67%.
Patterns
Records and milestones
from recorded matches- Highest rating in a match: 2.16 · Inferno
- Most kills in a match: 50 · Mirage
Maps in detail
from the last 40 matchesCompared with players on the same level who have at least 15 matches on the map.
How JoA_KILLER plays
Across 40 matches JoA_KILLER averages K/R 0.71, ADR 77.7 and a rating of 1.02. Biggest strength: Clutch 1v1 won at 56%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.2%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 50% headshots. The strongest map is Ancient with a 50% win rate in 10 matches. In 14 of 40 matches the rating was 1.10 or higher (35%), in 19 it was below 0.90. In 20 matches with detailed stats: 2 4Ks and 1 ace. Best month by rating: June 2026 at 1.10. Improved over the last three months: Win rate +10 pp. Got weaker: K/R −0.12, Rating −0.14, ADR −10.8. Unchanged in recent months: Headshots at 51%. Last 30 days: 9 matches, win rate 56%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.