JesusSvyatoy

Russia
On FACEIT since 2025 189 matches tracked 83 matches in 30 days
ELO ▲ 57
2,207
30-day peak: 2,213
Rank EU
#140,749
Russia #39,782 in Russia
Last updated:

How does JesusSvyatoy play?

Rating 1.03 K/R 0.73 ADR 83.7 from 189 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 189 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 20%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (148 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 56%+5 pp · Ø 51% better than 86%

Clutch

Average
Last one alive

22% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 22%−17 pp · Ø 39% better than 1%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.05+0.02 · Ø 1.03 better than 59%
Pistol kills per match 2.2
Zeus kills1 in 189 matches
Knife kills 3 in 189 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 42%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 43%
MVPs per match 2.2−0.1 · Ø 2.3 better than 39%
4Ks and aces 26x 4K, 2 aces in 148 matches

Utility and deaths

Strength
Nades, flashes and deaths

46% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 46%+10 pp · Ø 36% better than 98%
Utility damage per round 7.2+2.9 · Ø 4.3 better than 96%
Enemies flashed per round 0.44+0.15 · Ø 0.29 better than 86%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.05, Headshots +4 pp, Win rate +10 pp
= Stayed the same
ADR at 84.2, ELO at 2,207
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: September 2026 with 0.74. Last 3 months: 0.74 (at the start 0.69). Right on the average (0.74).

Patterns

From the last 189 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −50 ELO
26 matches · 38% win rate
On Dust 2 −1 ELO
47 matches · 57% win rate
On Tuesdays ±0 ELO, win rate 41%

JesusSvyatoy loses the most ELO on Ancient: −50 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Vertigo
  2. Longest win streak: 6 wins in a row · Nuke
  3. Highest rating in a match: 2.30 · Nuke
  4. Most kills in a match: 41 · Nuke

Maps in detail

from the last 189 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 247
57% better than 71%
0.73 better than 48%
81.6 better than 57%
1.04 better than 55%
50% of 160 duels better than 46%
30% of 23 situations better than 31%
Anubis30
37% better than 8%
0.68 better than 22%
80.3 better than 48%
0.96 better than 26%
50% of 105 duels better than 44%
31% of 16 situations better than 33%
Ancient26
38% better than 10%
0.67 better than 18%
80.6 better than 48%
0.96 better than 29%
59% of 109 duels better than 87%
7% of 15 situations better than 2%
Inferno25
44% better than 23%
0.73 better than 43%
87.4 better than 76%
1.03 better than 43%
57% of 94 duels better than 77%
12% of 17 situations better than 3%
Nuke23
52% better than 39%
0.83 better than 81%
94.0 better than 91%
1.16 better than 81%
56% of 124 duels better than 71%
33% of 12 situations better than 28%
Cache21
52% -
0.81 -
89.5 -
1.16-
62% of 99 duels -
43% of 14 situations -
Mirage16
38% better than 9%
0.64 better than 9%
73.1 better than 15%
0.92 better than 15%
48% of 75 duels better than 33%
27% of 11 situations better than 20%

Compared with players on the same level who have at least 15 matches on the map.

How JesusSvyatoy plays

Across 189 matches JesusSvyatoy averages K/R 0.73, ADR 83.7 and a rating of 1.03. Biggest strength: Utility hit rate at 46%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 22%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 43% headshots. The strongest map is Dust 2 with a 57% win rate in 47 matches. In 77 of 189 matches the rating was 1.10 or higher (41%), in 70 it was below 0.90. In 148 matches with detailed stats: 26 4Ks and 2 aces. Best month by rating: October 2026 at 1.06. JesusSvyatoy loses the most ELO on Ancient (−50 ELO, win rate 38%). Things go best on Cache (+46 ELO, win rate 52%). From match no. 5 of the day on, things go best: 52% win rate, −23 ELO. Improved over the last three months: K/R +0.05, Rating +0.05, Headshots +4 pp, Win rate +10 pp. Unchanged in recent months: ADR at 84.2, ELO at 2,207. Last 30 days: 83 matches, win rate 51%, net ELO +90.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.