JenneB

Denmark
On FACEIT since 2015 203 matches tracked 17 matches in 30 days
Last updated:

How does JenneB play?

Rating 1.07 K/R 0.78 ADR 84.7 from 203 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 203 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 17% normal 0.90 to 1.09 31% weak 0.75 to 0.89 13% very weak below 0.75 16%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).

Level 8

Compared with 1,409 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 78%
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Average
Last one alive

1.7 clutch kills per match and so right on the average (1.7).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 45%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

43% headshots and so clearly below the average (47%).

Headshot rate 43%−4 pp · Ø 47% better than 25%
AWP share of kills 14%+3 pp · Ø 11% better than 71%
K/D 1.06+0.06 · Ø 1.00 better than 71%
Pistol kills per match 3.3
Knife kills 4 in 203 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (13.2%).

2K rounds 14.6%+1.4 pp · Ø 13.2% better than 82%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 70%
MVPs per match 2.4+0.1 · Ø 2.3 better than 70%
4Ks and aces 23x 4K, 2 aces in 137 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 47%
Enemies flashed per round 0.31+0.04 · Ø 0.27 better than 62%
Deaths per round 74%+2 pp · Ø 72% better than 32%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.79, Rating at 1.08, ADR at 85.1, Headshots at 43%, Win rate at 51%, ELO at 1,674
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.83
JunJulAugSepOctNov

Best month: October 2026 with 0.83. Last 3 months: 0.79 (at the start 0.78). Clearly above the average (0.73).

Patterns

From the last 203 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −154 ELO
34 matches · 41% win rate
On Anubis −84 ELO
39 matches · 41% win rate
On Fridays −27 ELO, win rate 40%

JenneB loses the most ELO in match 3 of the day: −154 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.12 · Vertigo
  2. Most kills in a match: 43 · Mirage
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 203 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
45% better than 29%
0.82 better than 86%
88.1 better than 85%
1.12 better than 83%
51% of 241 duels better than 55%
54% of 26 situations better than 87%
Anubis39
41% better than 19%
0.72 better than 46%
78.3 better than 38%
0.97 better than 35%
44% of 168 duels better than 18%
24% of 17 situations better than 15%
Dust 235
49% better than 46%
0.76 better than 68%
81.3 better than 59%
1.04 better than 62%
57% of 180 duels better than 84%
25% of 28 situations better than 17%
Ancient34
65% better than 90%
0.76 better than 67%
83.0 better than 64%
1.05 better than 68%
54% of 163 duels better than 70%
40% of 15 situations better than 62%
Nuke19
58% better than 65%
0.75 right on the average
83.8 better than 65%
1.03 better than 42%
50% of 88 duels better than 40%
46% of 13 situations better than 67%
Inferno12
58% -
0.90 -
94.6 -
1.27-
56% of 62 duels -
50% of 12 situations -
Cache11
45% -
0.83 -
94.2 -
1.10-
53% of 45 duels -
50% of 6 situations -
Vertigo6
50% -
0.98 -
95.1 -
1.38-
44% of 27 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How JenneB plays

Across 203 matches JenneB averages K/R 0.78, ADR 84.7 and a rating of 1.07. Biggest strength: Rounds with first kill at 12%, better than 78% of level 8 players. Most room to improve: Headshot rate at 43%, better than only 25% of level 8 players. Averages 17.4 kills per match with 43% headshots. The strongest map is Ancient with a 65% win rate in 34 matches. In 83 of 203 matches the rating was 1.10 or higher (41%), in 58 it was below 0.90. In 137 matches with detailed stats: 23 4Ks and 2 aces. Best month by rating: October 2026 at 1.13. JenneB loses the most ELO in match 3 of the day (−154 ELO, win rate 41%). Things go best on Ancient (+117 ELO, win rate 65%). Match no. 1 of the day goes best: 61% win rate, −18 ELO. Unchanged in recent months: K/R at 0.79, Rating at 1.08, ADR at 85.1, Headshots at 43%, Win rate at 51%, ELO at 1,674. Last 30 days: 17 matches, win rate 47%, net ELO −56.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.