Jast1_
Compared with 7,825 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so slightly below the average (52%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average62% headshots and so well above the average (53%).
Impact
Average2.2 MVPs per match and so clearly below the average (2.4).
Utility and deaths
Weakness29% of nades dealing damage or blinding and so clearly below the average (34%).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.80. Last 3 months: 0.73 (at the start 0.74). Just below the average (0.75).
Rating, 1.00 is an average match
Best month: November 2026 with 1.10. Last 3 months: 1.01 (at the start 1.03). Slightly below the average (1.05).
Damage per round (ADR)
Best month: November 2026 with 84.7. Last 3 months: 76.8 (at the start 79.5). Slightly below the average (81.5).
Share of headshot kills
Best month: October 2026 with 63%. Last 3 months: 62% (at the start 58%). Well above the average (53%).
Matches won (win rate)
Best month: August 2026 with 56%. Last 3 months: 50% (at the start 56%). Slightly below the average (52%).
Best month: October 2026 with 3,606. Last 3 months: 3,271 (at the start 3,261).
Rounds with first kill
Best month: November 2026 with 15%. Last 3 months: 12% (at the start 13%). Slightly above the average (11%).
1v1 clutches won
Best month: August 2026 with 39%. Last 3 months: 35% (at the start 39%). Slightly below the average (39%).
Patterns
From the last 464 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Jast1_ loses the most ELO on Ancient: −246 ELO, 43% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Mirage
- Longest win streak: 10 wins in a row · Nuke
- Most kills in a match: 42 · Mirage
- Highest rating in a match: 2.33 · Mirage
Maps in detail
from the last 464 matchesCompared with players on the same level who have at least 15 matches on the map.
How Jast1_ plays
Across 464 matches Jast1_ averages K/R 0.73, ADR 77.2 and a rating of 1.02. Biggest strength: Headshot rate at 62%, better than 93% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 15.7 kills per match with 62% headshots. The strongest map is Anubis with a 57% win rate in 72 matches. In 179 of 464 matches the rating was 1.10 or higher (39%), in 189 it was below 0.90. In 464 matches with detailed stats: 82 4Ks and 8 aces. Best month by rating: November 2026 at 1.10. Jast1_ loses the most ELO on Ancient (−246 ELO, win rate 43%). Things go best on Dust 2 (+326 ELO, win rate 55%). Match no. 4 of the day goes best: 56% win rate, +4 ELO. Improved over the last three months: Headshots +4 pp. Got weaker: Win rate −6 pp, First kills −1 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.01, ADR at 76.8, ELO at 3,271, Clutch 1v1 at 35%. Last 30 days: 159 matches, win rate 48%, net ELO −144.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.