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Janga

Russia
On FACEIT since 2018 540 matches tracked 192 matches in 30 days
ELO ▲ 210
3,581
30-day peak: 3,668
Rank EU ▲ 1,570 places
#1,138
Russia #340 in Russia
30 days · prev. #2,708 · best #666
Last updated:

How does Janga play?

Rating 0.97 (from 518 matches) K/R 0.67 ADR 73.4 from 540 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 5%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 100 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 22% normal 0.90 to 1.09 30% weak 0.75 to 0.89 14% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,500+ ELO average. More first kills per match than the level 10 · 3,500+ ELO average.
ClutcherEntry
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (528 matches).

3,500+ ELO

Compared with 1,591 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so clearly above the average (12%).

Rounds with first kill 13%+1 pp · Ø 12% better than 69%
Opening duels won 53%−1 pp · Ø 54% better than 38%

Clutch

Strength
Last one alive

2.7 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 53%+15 pp · Ø 38% better than 96%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 26%
Clutch kills per match 2.7+1.1 · Ø 1.6 better than 99%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so clearly below the average (1.10).

Headshot rate 54%0 pp · Ø 54% right on the average
AWP share of kills 18%+5 pp · Ø 13% better than 76%
K/D 0.99−0.11 · Ø 1.10 better than 7%
Pistol kills per match 3.4 from the last 100
Knife kills 4 in 100 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.3% of rounds and so well below the average (14.3%).

2K rounds 11.3%−3.0 pp · Ø 14.3% better than 1%
3K rounds 3.2%−1.3 pp · Ø 4.5% better than 4%
MVPs per match 3.0+0.5 · Ø 2.5 better than 84%
4Ks and aces 66x 4K, 5 aces in 528 matches

Utility and deaths

Weakness
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 26%−8 pp · Ø 34% better than 6%
Utility damage per round 3.0−0.9 · Ø 3.9 better than 20%
Enemies flashed per round 0.26−0.07 · Ø 0.33 better than 24%
Deaths per round 67%−4 pp · Ø 71% better than 74%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
K/R +0.04, Win rate +6 pp, ELO +576
= Stayed the same
Rating at 0.98, ADR at 74.1, Headshots at 54%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.68
JunJulAugSepOctNov

Best month: October 2026 with 0.69. Last 3 months: 0.68 (at the start 0.64). Clearly below the average (0.78).

Patterns

From the last 100 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −115 ELO
26 matches · 42% win rate

Janga loses the most ELO on Nuke: −115 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.88 · Dust 2
  2. Longest win streak: 7 wins in a row · Anubis
  3. Most kills in a match: 41 · Inferno

Maps in detail

from the last 100 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 228
50% better than 25%
0.73 better than 23%
79.1 better than 22%
1.02 better than 18%
61% of 132 duels better than 81%
42% of 12 situations better than 54%
Nuke26
42% better than 7%
0.63 better than 2%
70.4 better than 4%
0.90 better than 3%
50% of 107 duels better than 26%
61% of 18 situations better than 91%
Anubis23
65% better than 76%
0.72 better than 20%
76.9 better than 15%
1.04 better than 27%
59% of 94 duels better than 78%
47% of 15 situations better than 70%
Cache5
60% -
0.78 -
83.7 -
1.13-
62% of 21 duels -
50% of 2 situations -
Inferno4
50% -
0.91 -
88.3 -
1.39-
45% of 29 duels -
0% of 3 situations -
Usp_containment4
75% -
0.57 -
56.8 -
0.94-
57% of 90 duels -
57% of 90 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Janga plays

Across 540 matches Janga averages K/R 0.67 and ADR 73.4; the rating across the 518 rated matches is 0.97. Biggest strength: Clutch 1v1 won at 53%, better than 96% of level 10 · 3,500+ ELO players. Most room to improve: Damage per round (ADR) at 73.4, better than only 2% of level 10 · 3,500+ ELO players. Averages 14.8 kills per match with 54% headshots. The strongest map is Anubis with a 65% win rate in 23 matches. In 37 of 100 matches the rating was 1.10 or higher (37%), in 33 it was below 0.90. In 528 matches with detailed stats: 66 4Ks and 5 aces. Best month by rating: November 2026 at 0.99. Janga loses the most ELO on Nuke (−115 ELO, win rate 42%). Things go best on Dust 2 (+59 ELO, win rate 50%). Improved over the last three months: K/R +0.04, Win rate +6 pp, ELO +576. Unchanged in recent months: Rating at 0.98, ADR at 74.1, Headshots at 54%. Last 30 days: 192 matches, win rate 55%, net ELO +96.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.