JONO9K

Venezuela
On FACEIT since 2023 149 matches tracked 45 matches in 30 days
ELO ▼ 71
1,860
30-day peak: 1,963
Rank SA ▼ 2,977 places
#9,698
30 days · prev. #6,721 · best #6,721
Last updated:

How does JONO9K play?

Rating 1.19 (from 129 matches) K/R 0.88 ADR 91.2 from 149 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 129 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 28% good 1.10 to 1.29 19% normal 0.90 to 1.09 27% weak 0.75 to 0.89 12% very weak below 0.75 6%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More 1v1 and 1v2 wins than the level 9 average. More damage per round than the level 9 average.
Multi-killsClutcherDamage
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).

Level 9

Compared with 1,630 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 58%+8 pp · Ø 50% better than 95%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 74%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 86%

Weapons and aim

Strength
Where do the kills come from?

1.24 K/D and so well above the average (1.01).

Headshot rate 54%+6 pp · Ø 48% better than 80%
AWP share of kills 7%−4 pp · Ø 11% better than 40%
K/D 1.24+0.23 · Ø 1.01 better than 97%
Pistol kills per match 4.0
Knife kills 3 in 149 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.1% of rounds and so well above the average (13.3%).

2K rounds 17.1%+3.8 pp · Ø 13.3% better than 99%
3K rounds 4.9%+0.9 pp · Ø 4.0% better than 86%
MVPs per match 3.0+0.7 · Ø 2.3 better than 98%
4Ks and aces 32x 4K, 5 aces in 123 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 71%
Enemies flashed per round 0.16−0.12 · Ø 0.28 better than 19%
Deaths per round 71%−1 pp · Ø 72% better than 66%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
Win rate at 49%
▼ Got worse
K/R −0.06, Rating −0.08, ADR −4.2, Headshots −3 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.65
JunJulAugSepOctNov

Best month: June 2026 with 0.96. Last 3 months: 0.85 (at the start 0.91). Well above the average (0.73).

Patterns

From the last 149 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day ±0 ELO
24 matches · 38% win rate

JONO9K loses the most ELO in match 3 of the day: ±0 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.27 · Inferno
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 45 · Dust 2

Maps in detail

from the last 149 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 252
62% better than 86%
0.90 better than 97%
92.9 better than 95%
1.21 better than 94%
53% of 180 duels better than 67%
36% of 33 situations better than 41%
Mirage39
38% better than 11%
0.85 better than 92%
87.9 better than 85%
1.16 better than 89%
55% of 146 duels better than 75%
71% of 14 situations better than 98%
Inferno17
29% better than 3%
0.86 better than 93%
88.9 better than 87%
1.15 better than 85%
64% of 66 duels better than 96%
25% of 8 situations better than 18%
Ancient14
86% -
0.86 -
90.3 -
1.19-
63% of 57 duels -
56% of 9 situations -
Nuke12
42% -
0.89 -
92.9 -
1.24-
57% of 49 duels -
46% of 13 situations -
Anubis11
45% -
0.91 -
97.6 -
1.29-
66% of 29 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How JONO9K plays

Across 149 matches JONO9K averages K/R 0.88 and ADR 91.2; the rating across the 129 rated matches is 1.19. Biggest strength: K/D at 1.24, better than 97% of level 9 players. Averages 19.5 kills per match with 54% headshots. The strongest map is Ancient with a 86% win rate in 14 matches. In 70 of 129 matches the rating was 1.10 or higher (54%), in 24 it was below 0.90. In 123 matches with detailed stats: 32 4Ks and 5 aces. Best month by rating: August 2026 at 1.24. JONO9K loses the most ELO in match 3 of the day (±0 ELO, win rate 38%). Things go best on Dust 2 (+86 ELO, win rate 62%). Got weaker: K/R −0.06, Rating −0.08, ADR −4.2, Headshots −3 pp. Unchanged in recent months: Win rate at 49%. Last 30 days: 45 matches, win rate 51%, net ELO +54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.