JOGABONIT077

Poland
On FACEIT since 2017 157 matches tracked 74 matches in 30 days
Last updated:
Next update possible in 1h 15m

How does JOGABONIT077 play?

Rating 1.14 K/R 0.80 ADR 81.9 from 157 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 157 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 24% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
Multi-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (144 matches).

2,250-2,499 ELO

Compared with 2,435 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 46%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 17%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 61%
AWP share of kills 20%+9 pp · Ø 11% better than 87%
K/D 1.17+0.14 · Ø 1.03 better than 86%
Pistol kills per match 3.1
Knife kills 4 in 157 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.4%).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 75%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 63%
MVPs per match 2.4+0.1 · Ø 2.3 better than 59%
4Ks and aces 35x 4K, 4 aces in 144 matches

Utility and deaths

Average
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 9%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 19%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.80, Rating at 1.13, ADR at 82.3, Headshots at 52%, ELO at 2,436
▼ Got worse
Win rate −6 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: July 2026 with 0.85. Last 3 months unchanged at 0.80. Clearly above the average (0.74).

Patterns

From the last 157 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
50 matches · 36% win rate
In match 3 of the day ±0 ELO
29 matches · 38% win rate
On Thursdays −25 ELO, win rate 44%

JOGABONIT077 loses the most ELO on Mirage: −25 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Highest rating in a match: 2.20 · Nuke
  3. Most kills in a match: 35 · Mirage
  4. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 157 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage50
36% better than 5%
0.77 better than 63%
81.2 better than 53%
1.10 better than 72%
58% of 217 duels better than 85%
46% of 28 situations better than 72%
Dust 237
46% better than 28%
0.73 better than 44%
75.6 better than 22%
1.08 better than 64%
54% of 147 duels better than 64%
33% of 33 situations better than 36%
Anubis26
69% better than 93%
0.91 better than 98%
90.3 better than 90%
1.27 better than 97%
65% of 121 duels better than 98%
60% of 15 situations better than 94%
Ancient15
73% better than 96%
0.84 better than 88%
85.5 better than 69%
1.23 better than 94%
70% of 57 duels better than 99%
23% of 13 situations better than 15%
Cache13
62% -
0.79 -
85.4 -
1.10-
43% of 51 duels -
58% of 12 situations -
Nuke10
50% -
0.81 -
78.1 -
1.16-
70% of 33 duels -
14% of 7 situations -
Inferno6
33% -
0.78 -
81.0 -
1.07-
74% of 23 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How JOGABONIT077 plays

Across 157 matches JOGABONIT077 averages K/R 0.80, ADR 81.9 and a rating of 1.14. Biggest strength: Opening duels won at 60%, better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.5, better than only 9% of level 10 · 2,250-2,499 ELO players. Averages 17.2 kills per match with 52% headshots. The strongest map is Ancient with a 73% win rate in 15 matches. In 78 of 157 matches the rating was 1.10 or higher (50%), in 44 it was below 0.90. In 144 matches with detailed stats: 35 4Ks and 4 aces. Best month by rating: July 2026 at 1.21. JOGABONIT077 loses the most ELO on Mirage (−25 ELO, win rate 36%). Got weaker: Win rate −6 pp. Unchanged in recent months: K/R at 0.80, Rating at 1.13, ADR at 82.3, Headshots at 52%, ELO at 2,436. Last 30 days: 74 matches, win rate 47%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.