JK_Peek69
Compared with 2,098 players in this group, each player over up to their last 100 matches.
Opening
Strength58% of opening duels won and so well above the average (51%).
Clutch
Average12% of 1v2s won and so well below the average (22%).
Weapons and aim
Average1.26 K/D and so well above the average (1.03).
Impact
Strength3.0 MVPs per match and so well above the average (2.3).
Utility and deaths
AverageDied in 70% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Oct 2026 compared with Aug 2026.
Kills per round (K/R)
Last 3 months: 0.92 (at the start 0.82). Well above the average (0.74).
Rating, 1.00 is an average match
Last 3 months: 1.33 (at the start 1.11). Well above the average (1.03).
Damage per round (ADR)
Last 3 months: 95.6 (at the start 85.3). Well above the average (80.8).
Share of headshot kills
Last 3 months: 42% (at the start 53%). Well below the average (49%).
Matches won (win rate)
Last 3 months: 69% (at the start 55%). Well above the average (50%).
Last 3 months: 2,128 (at the start 1,477).
Rounds with first kill
Last 3 months: 14% (at the start 8%). Well above the average (10%).
1v1 clutches won
Last 3 months: 50% (at the start 24%). Well above the average (39%).
Patterns
From the last 54 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Mirage
- Highest rating in a match: 2.04 · Dust 2
- Most kills in a match: 38 · Anubis
Maps in detail
from the last 54 matchesCompared with players on the same level who have at least 15 matches on the map.
How JK_Peek69 plays
Across 54 matches JK_Peek69 averages K/R 0.88, ADR 91.4 and a rating of 1.24. Biggest strength: Rating at 1.24, better than 96% of level 10 · 2,001-2,249 ELO players. Averages 20.1 kills per match with 46% headshots. The strongest map is Dust 2 with a 75% win rate in 16 matches. In 30 of 54 matches the rating was 1.10 or higher (56%), in 13 it was below 0.90. In 54 matches with detailed stats: 18 4Ks and 4 aces. Improved over the last three months: K/R +0.10, Rating +0.22, ADR +10.3, Win rate +14 pp, ELO +651, First kills +6 pp, Clutch 1v1 +26 pp. Got weaker: Headshots −11 pp. Last 30 days: 31 matches, win rate 71%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.