J1degen

Finland
On FACEIT since 2019 254 matches tracked 129 matches in 30 days
ELO ▲ 61
2,476
30-day peak: 2,520
Rank EU
#61,046
Finland #1,627 in Finland
Last updated:

How does J1degen play?

Rating 1.03 (from 204 matches) K/R 0.73 ADR 78.7 from 254 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 204 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 23% good 1.10 to 1.29 23% normal 0.90 to 1.09 17% weak 0.75 to 0.89 17% very weak below 0.75 20%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (193 matches).

2,250-2,499 ELO

Compared with 2,473 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so right on the average (51%).

Rounds with first kill 10%−1 pp · Ø 11% better than 45%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 9%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.04).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 7%−5 pp · Ø 12% better than 41%
K/D 1.02−0.02 · Ø 1.04 better than 40%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.1% of rounds and so just below the average (13.4%).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 35%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 38%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 33x 4K, 6 aces in 193 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 6%
Utility damage per round 3.3−1.0 · Ø 4.3 better than 25%
Enemies flashed per round 0.21−0.09 · Ø 0.30 better than 28%
Deaths per round 71%−1 pp · Ø 72% better than 54%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, ADR at 79.6, ELO at 2,476
▼ Got worse
Rating −0.14, Headshots −6 pp, Win rate −7 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOctNov

Best month: June 2026 with 0.77. Last 3 months: 0.74 (at the start 0.73). Right on the average (0.74).

Patterns

From the last 254 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −145 ELO
100 matches · 45% win rate
In match 4 of the day −40 ELO
30 matches · 43% win rate
Between 6:00 and 12:00 −80 ELO, win rate 45%
On Tuesdays +25 ELO, win rate 44%

J1degen loses the most ELO on Mirage: −145 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 40 · Dust 2
  3. Highest rating in a match: 2.11 · Mirage
  4. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 254 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage100
45% better than 24%
0.73 better than 42%
79.2 better than 38%
1.04 right on the average
52% of 333 duels right on the average
20% of 30 situations better than 9%
Nuke50
64% better than 77%
0.79 better than 64%
84.1 better than 60%
1.14 better than 75%
56% of 171 duels better than 70%
59% of 17 situations better than 89%
Ancient29
52% better than 46%
0.67 better than 14%
72.7 better than 10%
0.93 better than 14%
52% of 102 duels right on the average
50% of 8 situations better than 81%
Dust 223
48% better than 35%
0.74 better than 46%
77.5 better than 30%
1.10 better than 68%
41% of 59 duels better than 5%
56% of 9 situations better than 88%
Cache18
61% better than 64%
0.73 better than 43%
79.6 better than 45%
1.01 better than 36%
49% of 92 duels better than 38%
33% of 6 situations better than 36%
Anubis17
59% better than 71%
0.67 better than 16%
74.3 better than 16%
0.92-
54% of 78 duels better than 64%
40% of 5 situations better than 54%
Inferno9
67% -
0.71 -
81.2 -
0.90-
56% of 27 duels -
50% of 2 situations -
Vertigo7
43% -
0.62 -
67.1 -
0.91-
53% of 30 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How J1degen plays

Across 254 matches J1degen averages K/R 0.73 and ADR 78.7; the rating across the 204 rated matches is 1.03. Most room to improve: Utility hit rate at 27%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 16.4 kills per match with 50% headshots. The strongest map is Nuke with a 64% win rate in 50 matches. In 94 of 204 matches the rating was 1.10 or higher (46%), in 76 it was below 0.90. In 193 matches with detailed stats: 33 4Ks and 6 aces. Best month by rating: June 2026 at 1.24. J1degen loses the most ELO on Mirage (−145 ELO, win rate 45%). Things go best on Nuke (+142 ELO, win rate 64%). From match no. 5 of the day on, things go best: 60% win rate, +48 ELO. Got weaker: Rating −0.14, Headshots −6 pp, Win rate −7 pp. Unchanged in recent months: K/R at 0.74, ADR at 79.6, ELO at 2,476. Last 30 days: 129 matches, win rate 53%, net ELO +110.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.