IvanZolik67

Russia
On FACEIT since 2024 247 matches tracked 44 matches in 30 days
ELO ▼ 46
3,031
30-day peak: 3,077
Rank EU ▼ 393 places
#6,883
RU #1,922 in RU
30 days · prev. #6,490 · best #6,490
Last updated:

How does IvanZolik67 play?

Rating 1.06 K/R 0.74 ADR 79.0 from 247 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 247 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 20%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (191 matches).

3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 23%
Opening duels won 53%+1 pp · Ø 52% better than 53%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 35%−5 pp · Ø 40% better than 27%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 31%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 80%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly below the average (53%).

Headshot rate 51%−2 pp · Ø 53% better than 37%
AWP share of kills 13%+1 pp · Ø 12% better than 66%
K/D 1.09+0.04 · Ø 1.05 better than 53%
Pistol kills per match 3.1
Knife kills 17 in 247 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.5%−0.1 pp · Ø 13.6% better than 41%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 36%
MVPs per match 2.2−0.2 · Ø 2.4 better than 24%
4Ks and aces 30x 4K, 3 aces in 191 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.32).

Utility hit rate 37%+3 pp · Ø 34% better than 76%
Utility damage per round 2.6−1.3 · Ø 3.9 better than 13%
Enemies flashed per round 0.18−0.14 · Ø 0.32 better than 10%
Deaths per round 68%−3 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +4 pp
= Stayed the same
K/R at 0.74, ADR at 79.1, Headshots at 51%, ELO at 3,030
▼ Got worse
Rating −0.07

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.74 (at the start 0.77). Just below the average (0.75).

Patterns

From the last 247 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −123 ELO
48 matches · 35% win rate
On Dust 2 −70 ELO
54 matches · 41% win rate
Between 0:00 and 6:00 +34 ELO, win rate 38%
On Thursdays +24 ELO, win rate 31%

IvanZolik67 loses the most ELO in match 2 of the day: −123 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 61 · Mirage
  2. Highest rating in a match: 2.52 · Nuke
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 247 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage110
51% better than 33%
0.74 better than 39%
77.5 better than 26%
1.07 right on the average
52% of 369 duels better than 46%
32% of 76 situations better than 28%
Dust 254
41% better than 10%
0.72 better than 31%
78.6 better than 32%
1.01 better than 28%
50% of 219 duels better than 35%
34% of 44 situations better than 37%
Ancient33
52% better than 37%
0.72 better than 30%
78.1 better than 27%
0.99 better than 25%
50% of 140 duels better than 34%
45% of 20 situations better than 69%
Anubis32
53% better than 42%
0.79 better than 67%
83.3 better than 58%
1.14 better than 74%
56% of 142 duels better than 70%
43% of 21 situations better than 62%
Nuke16
50% better than 24%
0.81 better than 70%
85.7 better than 67%
1.18 better than 78%
59% of 71 duels better than 78%
38% of 13 situations better than 44%

Compared with players on the same level who have at least 15 matches on the map.

How IvanZolik67 plays

Across 247 matches IvanZolik67 averages K/R 0.74, ADR 79.0 and a rating of 1.06. Biggest strength: Utility hit rate at 37%, better than 76% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.6, better than only 13% of level 10 · 3,000-3,499 ELO players. Averages 16.6 kills per match with 51% headshots. The strongest map is Anubis with a 53% win rate in 32 matches. In 109 of 247 matches the rating was 1.10 or higher (44%), in 87 it was below 0.90. In 191 matches with detailed stats: 30 4Ks and 3 aces. Best month by rating: July 2026 at 1.12. IvanZolik67 loses the most ELO in match 2 of the day (−123 ELO, win rate 35%). Things go best on Anubis (+53 ELO, win rate 53%). Match no. 1 of the day goes best: 58% win rate, +51 ELO. Improved over the last three months: Win rate +4 pp. Got weaker: Rating −0.07. Unchanged in recent months: K/R at 0.74, ADR at 79.1, Headshots at 51%, ELO at 3,030. Last 30 days: 44 matches, win rate 48%, net ELO −8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.