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ItsObscure

Brazil
124 matches tracked
Last updated:

How does ItsObscure play?

Rating 0.77 K/R 0.56 ADR 67.6 from 124 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1%
0.77
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 32%
Rating distribution from 124 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 6% good 1.10 to 1.29 8% normal 0.90 to 1.09 18% weak 0.75 to 0.89 17% very weak below 0.75 51%
Player type
Clicks heads
Higher headshot rate than the level 6 average.
Headshots
better than most on level 6 about average weaker than most
Level 6

Compared with 1,342 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 44%−6 pp · Ø 50% better than 11%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 8%

Weapons and aim

Average
Where do the kills come from?

0.74 K/D and so well below the average (0.99).

Headshot rate 57%+11 pp · Ø 46% better than 96%
AWP share of kills 10%−1 pp · Ø 11% better than 56%
K/D 0.74−0.25 · Ø 0.99 better than 1%
Pistol kills per match 2.6
Knife kills 3 in 124 matches

Impact

Weakness
Damage and big rounds

1.5 MVPs per match and so well below the average (2.2).

2K rounds 9.3%−3.6 pp · Ø 12.9% better than 1%
3K rounds 2.3%−1.6 pp · Ø 3.9% better than 3%
MVPs per match 1.5−0.7 · Ø 2.2 better than 1%
4Ks and aces 6x 4K, 2 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 4.5+0.5 · Ø 4.0 better than 65%
Enemies flashed per round 0.26+0.01 · Ø 0.25 better than 56%
Deaths per round 75%+2 pp · Ø 73% better than 26%

Patterns

From the last 124 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −39 ELO
38 matches · 47% win rate
On Cache −28 ELO
20 matches · 65% win rate
On Thursdays −53 ELO, win rate 43%

ItsObscure loses the most ELO on Dust 2: −39 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.50 · Dust 2
  2. Longest win streak: 4 wins in a row · Inferno
  3. Most kills in a match: 27 · Nuke

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 238
47% better than 38%
0.56 better than 2%
71.5 better than 13%
0.79 better than 3%
43% of 197 duels better than 16%
55% of 11 situations better than 86%
Mirage28
39% better than 15%
0.54 better than 1%
62.7 better than 1%
0.73 better than 1%
45% of 145 duels better than 22%
21% of 14 situations better than 13%
Cache20
65% better than 77%
0.55 better than 2%
65.3 better than 3%
0.81 better than 5%
42% of 65 duels better than 12%
57% of 7 situations better than 87%
Nuke11
45% -
0.62 -
75.1 -
0.81-
49% of 65 duels -
0% of 8 situations -
Inferno8
50% -
0.49 -
64.2 -
0.70-
40% of 47 duels -
20% of 5 situations -
Ancient7
86% -
0.63 -
70.4 -
0.82-
54% of 39 duels -
80% of 5 situations -
Anubis6
17% -
0.61 -
61.5 -
0.85-
42% of 26 duels -
20% of 5 situations -
Vertigo6
33% -
0.52 -
66.2 -
0.70-
44% of 34 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ItsObscure plays

Across 124 matches ItsObscure averages K/R 0.56, ADR 67.6 and a rating of 0.77. Biggest strength: Headshot rate at 57%, better than 96% of level 6 players. Most room to improve: Rating at 0.77, better than only 1% of level 6 players. Averages 12.2 kills per match with 57% headshots. The strongest map is Cache with a 65% win rate in 20 matches. In 18 of 124 matches the rating was 1.10 or higher (15%), in 84 it was below 0.90. In 124 matches with detailed stats: 6 4Ks and 2 aces. ItsObscure loses the most ELO on Dust 2 (−39 ELO, win rate 47%). Things go best on Mirage (+22 ELO, win rate 39%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.