ImpeccableD

USA
On FACEIT since 2023 179 matches tracked 22 matches in 30 days
Last updated:

How does ImpeccableD play?

Rating 0.99 K/R 0.74 ADR 82.7 from 179 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 179 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 20% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 5 average. Higher headshot rate than the level 5 average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (128 matches).

Level 5

Compared with 666 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so slightly above the average (49%).

Rounds with first kill 11%+1 pp · Ø 10% better than 72%
Opening duels won 51%+2 pp · Ø 49% better than 73%

Clutch

Average
Last one alive

43% of 1v1s won and so clearly above the average (37%).

Clutch 1v1 won 43%+6 pp · Ø 37% better than 78%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 38%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 25%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (44%).

Headshot rate 56%+12 pp · Ø 44% better than 96%
AWP share of kills 4%−7 pp · Ø 11% better than 26%
K/D 0.96−0.01 · Ø 0.97 better than 57%
Pistol kills per match 3.1
Knife kills 2 in 179 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so clearly above the average (3.7%).

2K rounds 13.8%+1.0 pp · Ø 12.8% better than 83%
3K rounds 4.6%+0.9 pp · Ø 3.7% better than 89%
MVPs per match 2.10.0 · Ø 2.1 right on the average
4Ks and aces 17x 4K, 3 aces in 128 matches

Utility and deaths

Average
Nades, flashes and deaths

0.63 enemies flashed per round and so well above the average (0.25).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 4.8+0.8 · Ø 4.0 better than 70%
Enemies flashed per round 0.63+0.38 · Ø 0.25 better than 98%
Deaths per round 77%+4 pp · Ø 73% better than 13%

Progress

One value per month, dashed line is the level 5 average
Whether ImpeccableD is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 160 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.73
JulAugSepOct

Best month: September 2026 with 0.78.

Patterns

From the last 179 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −218 ELO
49 matches · 39% win rate
On Ancient −115 ELO
26 matches · 42% win rate
Between 18:00 and 24:00 −114 ELO, win rate 34%
On Tuesdays −126 ELO, win rate 37%

ImpeccableD loses the most ELO on Mirage: −218 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Highest rating in a match: 1.91 · Cache
  3. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 179 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
39% better than 13%
0.72 better than 60%
81.9 better than 72%
0.97 right on the average
43% of 228 duels better than 20%
27% of 26 situations better than 24%
Dust 247
45% better than 33%
0.77 better than 84%
84.0 better than 81%
1.03 better than 74%
51% of 228 duels better than 65%
44% of 27 situations better than 69%
Ancient26
42% better than 23%
0.74 better than 71%
82.8 better than 75%
0.98 better than 57%
52% of 122 duels better than 71%
45% of 11 situations better than 69%
Anubis21
48% better than 46%
0.67 better than 34%
76.4 better than 43%
0.88 better than 17%
46% of 92 duels better than 35%
0% of 2 situations better than 1%
Cache15
40% -
0.81 -
91.8 -
1.09-
62% of 87 duels -
43% of 7 situations -
Inferno13
54% -
0.73 -
80.1 -
0.98-
60% of 53 duels -
20% of 5 situations -
Nuke8
75% -
0.76 -
81.9 -
1.03-
56% of 45 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ImpeccableD plays

Across 179 matches ImpeccableD averages K/R 0.74, ADR 82.7 and a rating of 0.99. Biggest strength: Headshot rate at 56%, better than 96% of level 5 players. Most room to improve: Deaths per round at 77%, better than only 13% of level 5 players. Averages 16.2 kills per match with 56% headshots. The strongest map is Inferno with a 54% win rate in 13 matches. In 62 of 179 matches the rating was 1.10 or higher (35%), in 68 it was below 0.90. In 128 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: September 2026 at 1.07. ImpeccableD loses the most ELO on Mirage (−218 ELO, win rate 39%). Things go best on Anubis (+13 ELO, win rate 48%). From match no. 5 of the day on, things go best: 50% win rate, −75 ELO. Last 30 days: 22 matches, win rate 41%, net ELO −83.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.