ImShved

Russia
On FACEIT since 2021 79 matches tracked 37 matches in 30 days
ELO ▲ 117
2,179
30-day peak: 2,179
Rank EU
#154,411
Russia #43,529 in Russia
Last updated:

How does ImShved play?

Rating 1.09 (from 58 matches) K/R 0.77 ADR 84.3 from 79 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 58 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 26% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (58 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 55%+4 pp · Ø 51% better than 79%

Clutch

Average
Last one alive

52% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 52%+13 pp · Ø 39% better than 97%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 63%
AWP share of kills 16%+5 pp · Ø 11% better than 76%
K/D 1.09+0.06 · Ø 1.03 better than 70%
Pistol kills per match 2.5
Knife kills 4 in 79 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 56%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 66%
MVPs per match 2.7+0.4 · Ø 2.3 better than 84%
4Ks and aces 14x 4K, 1 ace in 58 matches

Utility and deaths

Average
Nades, flashes and deaths

2.6 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 10%
Enemies flashed per round 0.14−0.14 · Ø 0.28 better than 12%
Deaths per round 71%−1 pp · Ø 72% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +4 pp, Win rate +15 pp, ELO +504
= Stayed the same
ADR at 84.4
▼ Got worse
K/R −0.04

Sep to Nov 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOctNov

Best month: June 2026 with 0.80. Last 3 months: 0.76 (at the start 0.80). Just above the average (0.74).

Patterns

From the last 79 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.94 · Dust 2
  2. Reached level 10 · Dust 2
  3. Longest win streak: 4 wins in a row · Dust 2
  4. Most kills in a match: 37 · Inferno

Maps in detail

from the last 79 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
54% better than 58%
0.78 better than 69%
89.7 better than 84%
1.12 better than 75%
58% of 104 duels better than 83%
38% of 8 situations right on the average
Mirage19
26% better than 1%
0.71 better than 36%
75.8 better than 26%
1.06 better than 61%
50% of 54 duels better than 45%
64% of 11 situations better than 97%
Ancient15
53% better than 55%
0.90 better than 97%
92.3 better than 92%
1.14-
58% of 57 duels better than 83%
75% of 4 situations better than 99%
Anubis14
64% -
0.69 -
74.9 -
0.99-
45% of 47 duels -
33% of 6 situations -
Inferno6
50% -
0.84 -
91.2 -
1.29-
71% of 24 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How ImShved plays

Across 79 matches ImShved averages K/R 0.77 and ADR 84.3; the rating across the 58 rated matches is 1.09. Biggest strength: Clutch 1v1 won at 52%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.6, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 51% headshots. The strongest map is Anubis with a 64% win rate in 14 matches. In 26 of 58 matches the rating was 1.10 or higher (45%), in 19 it was below 0.90. In 58 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: September 2026 at 1.11. Things go best from match 5 of the day (±0 ELO, win rate 64%). From match no. 5 of the day on, things go best: 64% win rate. Improved over the last three months: Headshots +4 pp, Win rate +15 pp, ELO +504. Got weaker: K/R −0.04. Unchanged in recent months: ADR at 84.4. Last 30 days: 37 matches, win rate 46%, net ELO +14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.