Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

IbraMagic

Russia
On FACEIT since 2015 381 matches tracked 104 matches in 30 days
ELO ▼ 377
3,038
30-day peak: 3,415
Rank EU ▼ 7,060 places
#8,214
Russia #2,361 in Russia
30 days · prev. #1,154 · best #1,154
Last updated:

How does IbraMagic play?

Rating 0.90 (from 370 matches) K/R 0.66 ADR 72.9 from 381 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 381 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 13% normal 0.90 to 1.09 27% weak 0.75 to 0.89 20% very weak below 0.75 30%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (303 matches).

3,000-3,499 ELO

Compared with 7,825 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

44% of opening duels won and so well below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 44%−8 pp · Ø 52% better than 3%

Clutch

Weakness
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 14%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 5%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 7%

Weapons and aim

Average
Where do the kills come from?

0.88 K/D and so clearly below the average (1.06).

Headshot rate 54%+1 pp · Ø 53% better than 57%
AWP share of kills 7%−5 pp · Ø 12% better than 41%
K/D 0.88−0.18 · Ø 1.06 better than 2%
Pistol kills per match 2.8
Knife kills 3 in 381 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.9% of rounds and so well below the average (13.7%).

2K rounds 10.9%−2.8 pp · Ø 13.7% better than 2%
3K rounds 3.0%−1.3 pp · Ø 4.3% better than 6%
MVPs per match 1.9−0.5 · Ø 2.4 better than 5%
4Ks and aces 38x 4K, 4 aces in 303 matches

Utility and deaths

Average
Nades, flashes and deaths

0.64 enemies flashed per round and so well above the average (0.32).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 2.9−1.0 · Ø 3.9 better than 21%
Enemies flashed per round 0.64+0.32 · Ø 0.32 better than 98%
Deaths per round 75%+4 pp · Ø 71% better than 6%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +403
= Stayed the same
Headshots at 54%, Win rate at 51%
▼ Got worse
K/R −0.09, Rating −0.10, ADR −9.5

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: August 2026 with 0.73. Last 3 months: 0.63 (at the start 0.72). Well below the average (0.75).

Patterns

From the last 381 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −149 ELO
118 matches · 53% win rate
On Ancient −149 ELO
78 matches · 47% win rate
Between 0:00 and 6:00 −140 ELO, win rate 46%
On Tuesdays −81 ELO, win rate 44%

IbraMagic loses the most ELO on Dust 2: −149 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Ancient
  2. Recorded match no. 250 · Dust 2
  3. Longest win streak: 10 wins in a row · Mirage
  4. Highest rating in a match: 1.84 · Dust 2

Maps in detail

from the last 381 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage132
55% right on the average
0.64 better than 6%
71.9 better than 8%
0.87 better than 3%
49% of 580 duels better than 29%
34% of 65 situations better than 35%
Dust 2118
53% better than 43%
0.66 better than 11%
73.0 better than 11%
0.92 better than 9%
44% of 535 duels better than 11%
28% of 47 situations better than 20%
Ancient78
47% better than 24%
0.65 better than 8%
72.9 better than 9%
0.88 better than 4%
43% of 469 duels better than 8%
31% of 29 situations better than 31%
Inferno24
63% better than 54%
0.70 better than 16%
78.8 better than 21%
0.98 better than 11%
51% of 138 duels better than 25%
67% of 9 situations better than 93%
Anubis19
42% better than 13%
0.68 better than 18%
71.4 better than 6%
0.94 better than 15%
43% of 99 duels better than 9%
50% of 4 situations better than 77%
Cache5
40% -
0.66 -
73.5 -
0.95-
48% of 31 duels -
0% of 3 situations -
Nuke5
20% -
0.63 -
73.0 -
0.78-
41% of 34 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How IbraMagic plays

Across 381 matches IbraMagic averages K/R 0.66 and ADR 72.9; the rating across the 370 rated matches is 0.90. Most room to improve: K/D at 0.88, better than only 2% of level 10 · 3,000-3,499 ELO players. Averages 14.7 kills per match with 54% headshots. The strongest map is Inferno with a 63% win rate in 24 matches. In 87 of 381 matches the rating was 1.10 or higher (23%), in 191 it was below 0.90. In 303 matches with detailed stats: 38 4Ks and 4 aces. Best month by rating: August 2026 at 0.98. IbraMagic loses the most ELO on Dust 2 (−149 ELO, win rate 53%). Things go best on Mirage (+151 ELO, win rate 55%). Improved over the last three months: ELO +403. Got weaker: K/R −0.09, Rating −0.10, ADR −9.5. Unchanged in recent months: Headshots at 54%, Win rate at 51%. Last 30 days: 104 matches, win rate 42%, net ELO −408.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.