ITSFANTIC

Ukraine
On FACEIT since 2021 116 matches tracked 51 matches in 30 days
Last updated:

How does ITSFANTIC play?

Rating 1.02 K/R 0.72 ADR 76.5 from 116 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 116 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 9 average.
Headshots
better than most on level 9 about average weaker than most
Level 9

Compared with 1,744 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 46%−5 pp · Ø 51% better than 15%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 80%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 44%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (48%).

Headshot rate 53%+5 pp · Ø 48% better than 76%
AWP share of kills 13%+2 pp · Ø 11% better than 66%
K/D 1.02+0.01 · Ø 1.01 better than 54%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.2%).

2K rounds 12.5%−0.7 pp · Ø 13.2% better than 28%
3K rounds 3.9%−0.1 pp · Ø 4.0% better than 47%
MVPs per match 2.4+0.1 · Ø 2.3 better than 66%
4Ks and aces 24x 4K, 2 aces in 116 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.28).

Utility hit rate 35%−1 pp · Ø 36% better than 51%
Utility damage per round 3.5−0.8 · Ø 4.3 better than 34%
Enemies flashed per round 0.13−0.15 · Ø 0.28 better than 12%
Deaths per round 71%−1 pp · Ø 72% better than 66%

Progress

One value per month, dashed line is the level 9 average
Whether ITSFANTIC is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 116 matches, all from the last 3 months.

Kills per round (K/R)

0.69
SepOctNov

Best month: September 2026 with 0.75.

Patterns

From the last 116 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −161 ELO
26 matches · 31% win rate
In match 2 of the day −2 ELO
30 matches · 43% win rate
On Saturdays +5 ELO, win rate 40%

ITSFANTIC loses the most ELO on Dust 2: −161 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Most kills in a match: 27 · Inferno
  3. Reached level 10 · Mirage
  4. Highest rating in a match: 2.07 · Mirage
  5. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 116 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
58% better than 74%
0.75 better than 58%
80.5 better than 50%
1.07 better than 67%
51% of 186 duels right on the average
48% of 27 situations better than 75%
Dust 226
31% better than 3%
0.67 better than 21%
73.5 better than 16%
0.95 better than 27%
42% of 102 duels better than 9%
29% of 14 situations better than 25%
Anubis14
36% -
0.59 -
64.4 -
0.80-
33% of 52 duels -
33% of 3 situations -
Nuke14
71% -
0.75 -
78.3 -
1.08-
48% of 56 duels -
50% of 6 situations -
Ancient12
58% -
0.79 -
81.1 -
1.12-
50% of 40 duels -
57% of 7 situations -
Inferno6
67% -
0.90 -
78.5 -
1.25-
52% of 21 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ITSFANTIC plays

Across 116 matches ITSFANTIC averages K/R 0.72, ADR 76.5 and a rating of 1.02. Biggest strength: Clutch 1v1 won at 44%, better than 80% of level 9 players. Most room to improve: Opening duels won at 46%, better than only 15% of level 9 players. Averages 15.9 kills per match with 53% headshots. The strongest map is Nuke with a 71% win rate in 14 matches. In 47 of 116 matches the rating was 1.10 or higher (41%), in 42 it was below 0.90. In 116 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: September 2026 at 1.05. ITSFANTIC loses the most ELO on Dust 2 (−161 ELO, win rate 31%). Things go best on Mirage (+113 ELO, win rate 58%). Last 30 days: 51 matches, win rate 53%, net ELO +113.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.