HugoXD

Sweden
On FACEIT since 2015 208 matches tracked
ELO ▼ 119
3,144
30-day peak: 3,263
Rank EU ▼ 1,377 places
#4,878
Sweden #142 in Sweden
30 days · prev. #3,501 · best #3,501
Last updated:

How does HugoXD play?

Rating 1.00 (from 157 matches) K/R 0.72 ADR 78.1 from 208 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 23%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 157 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 13% normal 0.90 to 1.09 29% weak 0.75 to 0.89 15% very weak below 0.75 24%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).

3,000-3,499 ELO

Compared with 7,387 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 15%−7 pp · Ø 22% better than 11%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.05).

Headshot rate 56%+3 pp · Ø 53% better than 68%
AWP share of kills 7%−5 pp · Ø 12% better than 42%
K/D 1.02−0.03 · Ø 1.05 better than 28%
Pistol kills per match 3.1
Knife kills 2 in 208 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so clearly below the average (13.5%).

2K rounds 12.2%−1.3 pp · Ø 13.5% better than 14%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 40%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 19x 4K, 0 aces in 140 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 41%+7 pp · Ø 34% better than 93%
Utility damage per round 4.9+1.0 · Ø 3.9 better than 80%
Enemies flashed per round 0.35+0.03 · Ø 0.32 better than 60%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +84
= Stayed the same
Rating at 1.02, Headshots at 56%
▼ Got worse
K/R −0.05, ADR −4.6, Win rate −3 pp

Sep to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.64
AprMayJunJulAugSepOctNov

Best month: April 2026 with 0.80. Last 3 months: 0.70 (at the start 0.75). Clearly below the average (0.75).

Patterns

From the last 208 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −24 ELO
21 matches · 48% win rate
On Ancient −19 ELO
36 matches · 47% win rate
On Sundays −29 ELO, win rate 45%

HugoXD loses the most ELO on Cache: −24 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Mirage
  2. Most kills in a match: 49 · Anubis
  3. Recorded match no. 100 · Anubis
  4. Longest win streak: 11 wins in a row · Dust 2

Maps in detail

from the last 208 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
65% better than 88%
0.75 better than 44%
80.4 better than 40%
1.06 better than 48%
54% of 215 duels better than 59%
50% of 30 situations better than 82%
Anubis43
53% better than 42%
0.71 better than 29%
76.9 better than 25%
1.02 better than 35%
48% of 130 duels better than 26%
42% of 24 situations better than 59%
Ancient36
47% better than 23%
0.70 better than 23%
77.3 better than 24%
0.94 better than 13%
54% of 110 duels better than 60%
36% of 14 situations better than 43%
Dust 225
56% better than 54%
0.69 better than 20%
73.1 better than 11%
0.96 better than 15%
52% of 52 duels better than 47%
33% of 6 situations better than 33%
Cache21
48% better than 18%
0.75 better than 32%
79.2 better than 24%
0.99 better than 15%
53% of 100 duels better than 41%
33% of 9 situations better than 37%
Nuke10
60% -
0.64 -
72.8 -
0.88-
48% of 52 duels -
17% of 6 situations -
Overpass4
75% -
0.90 -
85.9 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How HugoXD plays

Across 208 matches HugoXD averages K/R 0.72 and ADR 78.1; the rating across the 157 rated matches is 1.00. Biggest strength: Utility hit rate at 41%, better than 93% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rating at 1.00, better than only 23% of level 10 · 3,000-3,499 ELO players. Averages 15.7 kills per match with 56% headshots. The strongest map is Mirage with a 65% win rate in 68 matches. In 51 of 157 matches the rating was 1.10 or higher (32%), in 60 it was below 0.90. In 140 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: September 2026 at 1.02. HugoXD loses the most ELO on Cache (−24 ELO, win rate 48%). Things go best on Mirage (+313 ELO, win rate 65%). Improved over the last three months: ELO +84. Got weaker: K/R −0.05, ADR −4.6, Win rate −3 pp. Unchanged in recent months: Rating at 1.02, Headshots at 56%. Last 30 days: 7 matches, win rate 43%, net ELO −59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.