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Hotmapkyc

Portugal
On FACEIT since 2021 221 matches tracked 28 matches in 30 days
Last updated:

How does Hotmapkyc play?

Rating 1.02 K/R 0.75 ADR 78.1 from 221 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 221 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 25%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 6 average.
Multi-kills
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (188 matches).

Level 6

Compared with 1,359 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 69%
Opening duels won 48%−2 pp · Ø 50% better than 36%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 68%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 29%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so slightly below the average (45%).

Headshot rate 43%−2 pp · Ø 45% better than 40%
AWP share of kills 20%+9 pp · Ø 11% better than 86%
K/D 0.99+0.01 · Ø 0.98 better than 56%
Pistol kills per match 2.3
Knife kills 18 in 221 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.0%).

2K rounds 14.4%+1.4 pp · Ø 13.0% better than 82%
3K rounds 4.0%+0.2 pp · Ø 3.8% better than 62%
MVPs per match 2.4+0.2 · Ø 2.2 better than 78%
4Ks and aces 44x 4K, 3 aces in 188 matches

Utility and deaths

Average
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.25).

Utility hit rate 36%+1 pp · Ø 35% better than 59%
Utility damage per round 3.1−0.9 · Ø 4.0 better than 30%
Enemies flashed per round 0.10−0.15 · Ø 0.25 better than 10%
Deaths per round 76%+3 pp · Ø 73% better than 17%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
K/R +0.06, Rating +0.09, ADR +4.8, Headshots +3 pp
= Stayed the same
ELO at 1,278
▼ Got worse
Win rate −10 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOctNov

Best month: October 2026 with 0.77. Last 3 months: 0.76 (at the start 0.70). Slightly above the average (0.72).

Patterns

From the last 221 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −27 ELO
36 matches · 58% win rate
In match 4 of the day ±0 ELO
21 matches · 38% win rate
On Mondays +1 ELO, win rate 43%

Hotmapkyc loses the most ELO on Anubis: −27 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.96 · Anubis
  2. Most kills in a match: 35 · Mirage
  3. Longest win streak: 6 wins in a row · Nuke

Maps in detail

from the last 221 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage76
53% better than 61%
0.78 better than 77%
80.5 better than 58%
1.06 better than 73%
52% of 337 duels better than 64%
46% of 48 situations better than 74%
Dust 246
48% better than 48%
0.74 better than 60%
76.8 better than 36%
1.02 better than 59%
45% of 254 duels better than 22%
42% of 26 situations better than 64%
Anubis36
58% better than 74%
0.81 better than 89%
82.1 better than 64%
1.11 better than 87%
52% of 220 duels better than 61%
50% of 24 situations better than 81%
Ancient26
54% better than 62%
0.73 better than 60%
77.6 better than 44%
1.01 better than 65%
45% of 127 duels better than 29%
33% of 12 situations better than 40%
Inferno19
42% better than 25%
0.66 better than 33%
72.4 better than 25%
0.88 better than 19%
45% of 86 duels better than 25%
27% of 11 situations better than 25%
Nuke9
67% -
0.63 -
65.4 -
0.83-
50% of 36 duels -
60% of 5 situations -
Cache8
25% -
0.66 -
76.4 -
0.88-
36% of 50 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Hotmapkyc plays

Across 221 matches Hotmapkyc averages K/R 0.75, ADR 78.1 and a rating of 1.02. Most room to improve: Deaths per round at 76%, better than only 17% of level 6 players. Averages 16.5 kills per match with 43% headshots. The strongest map is Anubis with a 58% win rate in 36 matches. In 91 of 221 matches the rating was 1.10 or higher (41%), in 84 it was below 0.90. In 188 matches with detailed stats: 44 4Ks and 3 aces. Best month by rating: September 2026 at 1.05. Hotmapkyc loses the most ELO on Anubis (−27 ELO, win rate 58%). Things go best on Dust 2 (+77 ELO, win rate 48%). From match no. 5 of the day on, things go best: 59% win rate, +50 ELO. Improved over the last three months: K/R +0.06, Rating +0.09, ADR +4.8, Headshots +3 pp. Got weaker: Win rate −10 pp. Unchanged in recent months: ELO at 1,278. Last 30 days: 28 matches, win rate 43%, net ELO −4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.