Hostt

USA
257 matches tracked
ELO
2,357
Peak across the last 257 matches: 2,644
Rank NA ▲ 451 places
#1,960 #1,360 in US
30 days · before #2,411 · best #1,960
Last updated:

How does Hostt play?

Rating 1.02 (from 144 matches) K/R 0.76 ADR 80.1 from 257 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45% on level 10
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 61%
Rating spread from 144 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average.
AWPer
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (177 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 44%
Opening duels won 51%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 37%−2 pp better than 41%
Clutch 1v2 won 19%−2 pp better than 33%
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 45%−6 pp better than 20%
AWP share of kills 22%+11 pp better than 88%
K/D 1.12+0.09 better than 76%
Pistol kills per match 2.8
Knife kills 1 in 257 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.6%+0.3 pp better than 53%
Rounds with 3K 3.9%−0.2 pp better than 41%
MVPs per match 2.5+0.2 better than 69%
4Ks and aces 21x 4K, 4 aces in 177 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 37%+2 pp better than 67%
Utility damage per round 4.6+0.5 better than 67%
Enemies flashed per round 0.24−0.06 better than 35%
Rounds with a death 68%−3 pp better than 85%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +3 pp, Win rate +5 pp, ELO +343
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.10, ADR −10.8

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.73 (at the start 0.83).

Patterns

From the last 257 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −167 ELO
57 matches · 56% wins
On Dust 2 −38 ELO
46 matches · 43% wins
Between 12:00 and 18:00 −60 ELO, win rate 48%
On Wednesdays −66 ELO, win rate 41%

Hostt loses the most ELO on Mirage: −167 ELO, 56% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.62 · Ancient
  2. Longest win streak: 6 wins in a row · Mirage
  3. Most kills in a match: 46 · Anubis

Maps in detail

from the last 257 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
56% better than 65%
0.74 level
78.7 better than 39%
0.94 better than 20%
55% of 255 duels better than 69%
39% of 41 situations better than 53%
Anubis51
55% better than 60%
0.77 better than 65%
80.8 better than 49%
1.00 better than 32%
52% of 258 duels better than 53%
41% of 39 situations better than 58%
Ancient46
54% better than 56%
0.79 better than 71%
80.6 better than 45%
1.11 better than 72%
54% of 179 duels better than 66%
29% of 21 situations better than 30%
Dust 246
43% better than 19%
0.68 better than 21%
73.9 better than 16%
0.86 better than 4%
50% of 226 duels better than 42%
42% of 24 situations better than 61%
Cache24
58% -
0.84 -
87.3 -
1.12-
64% of 99 duels -
43% of 23 situations -
Inferno21
52% better than 38%
0.80 better than 76%
84.1 better than 62%
1.17-
50% of 101 duels better than 35%
44% of 16 situations better than 62%
Nuke12
83% -
0.81 -
84.7 -
1.05-
61% of 44 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Hostt plays

Across 257 matches Hostt averages K/R 0.76 and ADR 80.1; the rating across the 144 rated matches is 1.02. Biggest strength: Rounds with a death at only 68%, where lower is better. That is better than 85% of players on level 10. Most room to improve: Headshot rate at 45%. That is better than only 20% of players on level 10. On average 17.0 kills per match, 45% of them headshots. The strongest map is Nuke with a 83% win rate in 12 matches. In 54 of 144 matches the rating was 1.10 or higher (38%), in 56 it was below 0.90. In 177 matches with detailed stats: 21 4Ks and 4 aces. Best month by rating: August 2026 at 1.05. Hostt loses the most ELO on Mirage (−167 ELO, win rate 56%). Things go best on Cache (+152 ELO, win rate 58%). Improved over the last three months: Headshots +3 pp, Win rate +5 pp, ELO +343. Got weaker: K/R −0.10, ADR −10.8. Last 30 days: 1 matches, win rate 0%, ELO balance −30.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.