Hodd1e777

BA
337 matches tracked 108 matches in 30 days
Last updated:

How does Hodd1e777 play?

Rating 1.21 (from 143 matches) K/R 0.85 ADR 91.9 from 337 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95% on level 10
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 78%
Rating spread from 143 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 28% good 1.10 to 1.29 24% normal 0.90 to 1.09 19% weak 0.75 to 0.89 14% very weak below 0.75 8%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average. More damage per round than the level 10 average.
Multi-killsEntryDamage
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (264 matches).

Opening

Average
The first duels of the round
Rounds with first kill 14%+3 pp better than 91%
Opening duels won 54%+3 pp better than 71%

Clutch

Average
Last one alive
Clutch 1v1 won 42%+3 pp better than 70%
Clutch 1v2 won 28%+7 pp better than 86%
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Strength
Where do the kills come from?
Headshot rate 57%+6 pp better than 84%
AWP share of kills 12%+1 pp better than 64%
K/D 1.14+0.11 better than 81%
Pistol kills per match 4.2
Knife kills 4 in 337 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.8%+2.5 pp better than 92%
Rounds with 3K 5.5%+1.4 pp better than 90%
MVPs per match 2.8+0.5 better than 89%
4Ks and aces 90x 4K, 10 aces in 264 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 42%+7 pp better than 91%
Utility damage per round 4.7+0.6 better than 69%
Enemies flashed per round 0.26−0.04 better than 41%
Rounds with a death 75%+4 pp better than 13%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.85, ADR at 91.9, Headshots at 57%
▼ Got worse
Win rate −23 pp, ELO −160

Aug to Oct 2026 compared with Dec 2025 to Jul 2026.

Kills per round (K/R)

0.87
DecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.90. Last 3 months unchanged at 0.85.

Patterns

From the last 337 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −116 ELO
100 matches · 53% wins
On Cache −33 ELO
30 matches · 43% wins
On Saturdays −90 ELO, win rate 40%

Hodd1e777 loses the most ELO on Mirage: −116 ELO, 53% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 53 · Ancient
  2. Highest rating in a match: 2.28 · Mirage
  3. Longest win streak: 10 wins in a row · Dust 2

Maps in detail

from the last 337 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage100
53% better than 54%
0.87 better than 93%
94.4 better than 95%
1.15 better than 82%
54% of 573 duels better than 64%
53% of 45 situations better than 88%
Dust 279
53% better than 54%
0.88 better than 93%
93.1 better than 92%
1.27 better than 96%
55% of 417 duels better than 70%
37% of 46 situations better than 47%
Inferno41
56% level
0.89 better than 93%
93.6 better than 91%
1.32 better than 99%
56% of 185 duels better than 69%
20% of 15 situations better than 11%
Ancient39
49% better than 37%
0.82 better than 81%
89.9 better than 86%
1.23 better than 94%
51% of 210 duels level
38% of 24 situations better than 54%
Cache30
43% -
0.84 -
90.7 -
1.15-
52% of 170 duels -
36% of 14 situations -
Anubis26
46% better than 25%
0.75 better than 55%
80.4 better than 47%
1.21-
51% of 130 duels level
40% of 10 situations better than 55%
Nuke14
29% -
0.80 -
89.0 -
0.97-
59% of 74 duels -
20% of 10 situations -
Vertigo8
25% -
0.87 -
94.7 -
1.27-
58% of 53 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Hodd1e777 plays

Across 337 matches Hodd1e777 averages K/R 0.85 and ADR 91.9; the rating across the 143 rated matches is 1.21. Biggest strength: Rating at 1.21. That is better than 95% of players on level 10. Most room to improve: Rounds with a death at 75%. That is better than only 13% of players on level 10. On average 19.1 kills per match, 57% of them headshots. The strongest map is Inferno with a 56% win rate in 41 matches. In 85 of 143 matches the rating was 1.10 or higher (59%), in 31 it was below 0.90. In 264 matches with detailed stats: 90 4Ks and 10 aces. Best month by rating: September 2026 at 1.22. Hodd1e777 loses the most ELO on Mirage (−116 ELO, win rate 53%). Things go best on Ancient (+19 ELO, win rate 49%). Got weaker: Win rate −23 pp, ELO −160. Unchanged in recent months: K/R at 0.85, ADR at 91.9, Headshots at 57%. Last 30 days: 108 matches, win rate 51%, ELO balance −134.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.