Hailey-UwU
How does Hailey-UwU play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).
Compared with 1,723 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.93 K/D and so slightly below the average (1.00).
Impact
WeaknessExactly 3 kills in 2.8% of rounds and so well below the average (3.9%).
Utility and deaths
Average20% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: August 2026 with 0.75. Last 3 months: 0.65 (at the start 0.64). Clearly below the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.08. Last 3 months: 0.92 (at the start 0.94). Clearly below the average (1.00).
Damage per round (ADR)
Best month: August 2026 with 77.7. Last 3 months: 71.7 (at the start 70.7). Clearly below the average (79.4).
Share of headshot kills
Best month: October 2026 with 52%. Last 3 months: 50% (at the start 44%). Just above the average (49%).
Matches won (win rate)
Best month: September 2026 with 70%. Last 3 months: 63% (at the start 54%). Well above the average (46%).
Best month: October 2026 with 2,149.
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 99 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Hailey-UwU loses the most ELO in match 1 of the day: +79 ELO, 53% win rate
Records and milestones
from recorded matches- Longest win streak: 11 wins in a row · Mirage
- Highest rating in a match: 2.13 · Nuke
- Most kills in a match: 31 · Mirage
Maps in detail
from the last 99 matchesCompared with players on the same level who have at least 15 matches on the map.
How Hailey-UwU plays
Across 99 matches Hailey-UwU averages K/R 0.66 and ADR 72.3; the rating across the 75 rated matches is 0.94. Biggest strength: Clutch 1v1 won at 45%, better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 20%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 14.2 kills per match with 49% headshots. The strongest map is Mirage with a 69% win rate in 35 matches. In 21 of 75 matches the rating was 1.10 or higher (28%), in 39 it was below 0.90. In 66 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: August 2026 at 1.08. Hailey-UwU loses the most ELO in match 1 of the day (+79 ELO, win rate 53%). Things go best on Mirage (+177 ELO, win rate 69%). Match no. 2 of the day goes best: 70% win rate, +120 ELO. Improved over the last three months: Headshots +6 pp, Win rate +9 pp. Unchanged in recent months: K/R at 0.65, Rating at 0.92, ADR at 71.7. Last 30 days: 24 matches, win rate 63%, net ELO +112.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.